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RR008's team

11

76 kills · 5 players

de_mirage · 43 min

24 rounds · 2026-05-14

Europe 5v5 Queue

Winner · -clawez's team

13

92 kills · 5 players

Top fragger

RR008

25 kills

Top impact

-clawez

104 ADR

Util damage

Fire_Kn1fe

190 HP

Weak spots this match

vs lifetime baseline
  • 0LdBoy

    K/D 0.45 (avg 1.04)

    -57%
  • -clawez

    HS % 30% (avg 49%)

    -39%
  • 0LdBoy

    ADR 46 (avg 75)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RR008's team

7 · 4

RR008

L106

25/18/4 · 2454 dmg

ADR

102

HS%

48

K/D

1.39

Entry 4/0Multi 4Util 67AWP 8Pistol 3

H1ruko

L83

20/18/6 · 2234 dmg

ADR

93

HS%

50

K/D

1.11

Entry 3/0Multi 2Util 175Pistol 2

Rikkoslavsky

L91

17/18/2 · 1684 dmg

ADR

70

HS%

59

K/D

0.94

Entry 3/0Multi 1Util 29AWP 3Pistol 4

0LdBoy

L91

9/20/5 · 1102 dmg

ADR

46

HS%

44

K/D

0.45

Entry 1/0Multi 1Util 49AWP 3Pistol 4
K/D -57%ADR -39%

Nura1y

L8

5/19/4 · 877 dmg

ADR

37

HS%

20

K/D

0.26

Util 98Pistol 1

-clawez's team

5 · 8

-clawez

L105

23/14/5 · 2496 dmg

ADR

104

HS%

30

K/D

1.64

Entry 1/0Multi 3Util 64AWP 12Pistol 4
HS % -39%K/D +45%ADR +21%

zangggggggg

L95

21/18/2 · 2197 dmg

ADR

92

HS%

71

K/D

1.17

Entry 6/0Multi 2AWP 5Pistol 8

birokkdr

L92

19/14/4 · 1832 dmg

ADR

76

HS%

58

K/D

1.36

Entry 3/0Util 135AWP 2Pistol 2

Fire_Kn1fe

L9

15/12/3 · 1530 dmg

ADR

64

HS%

20

K/D

1.25

Entry 1/0Util 190Pistol 3

j1zger

L71

14/21/3 · 1742 dmg

ADR

73

HS%

50

K/D

0.67

Entry 2/0Util 104Pistol 2

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.