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Winner · -daVinci_'s team

13

75 kills · 5 players

de_mirage · 32 min

20 rounds · 2026-05-31

Europe 5v5 Queue

Vedik's team

7

50 kills · 5 players

Top fragger

syslokrati9

19 kills

Top impact

syslokrati9

128 ADR

Util damage

syslokrati9

493 HP

Weak spots this match

vs lifetime baseline
  • h3im-

    ADR 56 (avg 83)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-daVinci_'s team

8 · 5

syslokrati9

L104

19/10/8 · 2566 dmg

ADR

128

HS%

47

K/D

1.90

Entry 4/0Multi 3Util 493Pistol 2

meowpop

L103

17/11/5 · 1759 dmg

ADR

88

HS%

76

K/D

1.55

Entry 3/0Multi 1Util 64Pistol 2

-daVinci_

L102

16/10/3 · 1553 dmg

ADR

78

HS%

25

K/D

1.60

Entry 1/0Multi 2Util 108AWP 10Pistol 2

h3im-

L102

12/8/3 · 1124 dmg

ADR

56

HS%

50

K/D

1.50

Entry 2/0Multi 1Util 187
ADR -32%K/D +17%HS % +14%

SSHAZZ

L102

11/11/5 · 1114 dmg

ADR

56

HS%

55

K/D

1.00

Entry 1/0Multi 2Util 133Pistol 1

Vedik's team

4 · 3

-tenz

L102

15/15/5 · 1582 dmg

ADR

79

HS%

47

K/D

1.00

Entry 4/0Multi 1Util 77AWP 2Pistol 1

MNOGOSR4L

L102

12/16/3 · 1450 dmg

ADR

73

HS%

75

K/D

0.75

Entry 3/0Multi 1Util 119Pistol 3

saniva

L10

9/13/3 · 1221 dmg

ADR

61

HS%

44

K/D

0.69

Util 88Pistol 2

Vedik

L101

8/16/4 · 1154 dmg

ADR

58

HS%

75

K/D

0.50

Entry 1/0Util 11AWP 1Pistol 1

-palyndra

L102

6/16/3 · 997 dmg

ADR

50

HS%

50

K/D

0.38

Entry 1/0Util 51Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.