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ltoshi_Sae's team

21

165 kills · 5 players

de_inferno · 78 min

46 rounds · 2026-05-26

Europe 5v5 Queue

Winner · asapu's team

25

175 kills · 5 players

Top fragger

march-

43 kills

Top impact

ltoshi_Sae

108 ADR

Util damage

3FIESTA6

563 HP

Weak spots this match

vs lifetime baseline
  • Krca_

    K/D 0.77 (avg 1.05)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ltoshi_Sae's team

9 · 3 · OT 9

march-

L108

43/33/10 · 4128 dmg

ADR

90

HS%

35

K/D

1.30

Entry 4/0Multi 4Util 278AWP 18Pistol 4

ltoshi_Sae

L107

40/34/12 · 4947 dmg

ADR

108

HS%

70

K/D

1.18

Entry 10/0Multi 3Util 385Pistol 3

f0REAL

L102

30/37/12 · 3307 dmg

ADR

72

HS%

43

K/D

0.81

Entry 4/0Multi 3Util 517AWP 1Pistol 2

LaterMay6e

L101

26/36/7 · 2888 dmg

ADR

63

HS%

50

K/D

0.72

Util 125Pistol 1

Moumuu

L103

26/35/14 · 2897 dmg

ADR

63

HS%

54

K/D

0.74

Entry 6/0Multi 1Util 558AWP 1Pistol 1

asapu's team

3 · 9 · OT 13

3FIESTA6

L109

41/29/11 · 4308 dmg

ADR

94

HS%

68

K/D

1.41

Entry 6/0Multi 4Util 563Pistol 6
HS % +36%K/D +26%

neooo

L104

40/33/16 · 4476 dmg

ADR

97

HS%

60

K/D

1.21

Entry 3/0Multi 3Util 136Pistol 2

asapu

L105

34/36/11 · 3369 dmg

ADR

73

HS%

24

K/D

0.94

Entry 5/0Multi 2Util 402AWP 11Pistol 2

lostmysoul

L105

33/32/6 · 3117 dmg

ADR

68

HS%

45

K/D

1.03

Entry 3/0Multi 1Util 234AWP 5Pistol 2

Krca_

L102

27/35/14 · 3479 dmg

ADR

76

HS%

44

K/D

0.77

Entry 5/0Multi 1Util 281Pistol 3
K/D -27%HS % -14%

Half-by-half

First half

9 · 3

Second half

3 · 9

Overtime

9 · 13

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.