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Winner · zespul_downa

13

83 kills · 5 players

de_ancient · 33 min

23 rounds · 2026-04-14

Europe 5v5 Queue

ToNyDuc's team

10

74 kills · 5 players

Top fragger

xmilo_

27 kills

Top impact

h0agg

124 ADR

Util damage

71ppy

465 HP

Weak spots this match

vs lifetime baseline
  • SKeL95

    ADR 40 (avg 74)

    -47%
  • SKeL95

    K/D 0.71 (avg 1.05)

    -32%
  • SKeL95

    HS % 30% (avg 41%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

zespul_downa

7 · 6

xmilo_

L85

27/13/4 · 2590 dmg

ADR

113

HS%

41

K/D

2.08

Entry 7/0Multi 4Util 292AWP 11Pistol 3

71ppy

L92

22/15/4 · 2098 dmg

ADR

91

HS%

50

K/D

1.47

Entry 2/0Util 465Pistol 4

baket_t

L93

17/16/10 · 2285 dmg

ADR

99

HS%

71

K/D

1.06

Entry 2/0Multi 2Util 406Pistol 2

SKeL95

L61

10/14/7 · 909 dmg

ADR

40

HS%

30

K/D

0.71

Multi 1Util 75Pistol 1
ADR -47%K/D -32%

DAN1928

L52

7/17/6 · 940 dmg

ADR

41

HS%

100

K/D

0.41

Entry 2/0Util 36Pistol 4

ToNyDuc's team

5 · 5

h0agg

L104

23/17/7 · 2857 dmg

ADR

124

HS%

35

K/D

1.35

Entry 4/0Multi 1Util 214AWP 1Pistol 3

ToNyDuc

L81

16/19/4 · 1860 dmg

ADR

81

HS%

38

K/D

0.84

Entry 4/0Multi 1Util 4AWP 2Pistol 1

Welthmezs

L54

13/15/6 · 1644 dmg

ADR

72

HS%

46

K/D

0.87

Entry 1/0Multi 2Util 129Pistol 2

artorie

L71

11/16/0 · 1240 dmg

ADR

54

HS%

45

K/D

0.69

Multi 1Util 16Pistol 2

knla3007

L7

11/16/4 · 1059 dmg

ADR

46

HS%

45

K/D

0.69

Entry 1/0Util 40AWP 1Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.