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Winner · kingaz94's team

1

84 kills · 5 players

de_dust2 · 32 min

1 rounds · 2024-05-26

COMPETITIVE 5V5

Jokkeeeeer's team

0

52 kills · 5 players

Top fragger

em1szr

34 kills

Top impact

em1szr

0 ADR

Util damage

em1szr

0 HP

Weak spots this match

vs lifetime baseline
  • em1szr

    ADR 0 (avg 94)

    -100%
  • YammieMY

    ADR 0 (avg 64)

    -100%
  • PaMiiiii

    ADR 0 (avg 61)

    -100%
  • kingaz94

    ADR 0 (avg 75)

    -100%
  • -m1nt_

    ADR 0 (avg 77)

    -100%
  • radnaa1

    ADR 0 (avg 87)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kingaz94's team

9 · 4

em1szr

L48

34/8/5 · 0 dmg

ADR

0

HS%

62

K/D

4.25

Multi 5
ADR -100%K/D +212%

YammieMY

L42

18/11/5 · 0 dmg

ADR

0

HS%

61

K/D

1.64

Multi 1
ADR -100%K/D +128%HS % +9%

PaMiiiii

L43

15/11/5 · 0 dmg

ADR

0

HS%

33

K/D

1.36

ADR -100%HS % -25%K/D +43%

kingaz94

L4

9/11/4 · 0 dmg

ADR

0

HS%

22

K/D

0.82

Multi 1
ADR -100%HS % -29%

-m1nt_

L4

8/11/8 · 0 dmg

ADR

0

HS%

50

K/D

0.73

ADR -100%K/D -30%

Jokkeeeeer's team

3 · 3

radnaa1

L32

16/17/2 · 0 dmg

ADR

0

HS%

50

K/D

0.94

Multi 1
ADR -100%K/D -20%HS % +32%

NamkA0411

L42

11/18/5 · 0 dmg

ADR

0

HS%

55

K/D

0.61

Multi 2
ADR -100%K/D -33%HS % +34%

Jokkeeeeer

L52

10/17/3 · 0 dmg

ADR

0

HS%

60

K/D

0.59

Multi 1
ADR -100%K/D -54%HS % +11%

iamdOpz

L3

8/18/6 · 0 dmg

ADR

0

HS%

38

K/D

0.44

ADR -100%K/D -56%

ganbaaa13

L3

7/15/4 · 0 dmg

ADR

0

HS%

43

K/D

0.47

K/D -40%HS % +16%

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.