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SpookyNeKo's team

7

63 kills · 5 players

de_ancient · 31 min

20 rounds · 2026-04-28

North America 5V5 Queue

Winner · CyberMIsfits

13

82 kills · 5 players

Top fragger

rekcuT-

23 kills

Top impact

rekcuT-

121 ADR

Util damage

FoxDie_0

215 HP

Weak spots this match

vs lifetime baseline
  • tripleman

    K/D 0.37 (avg 0.86)

    -57%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SpookyNeKo's team

4 · 3

rhf

L54

22/16/3 · 2291 dmg

ADR

115

HS%

59

K/D

1.38

Entry 2/0Multi 2Util 43Pistol 3

SpookyNeKo

L3

13/17/3 · 1420 dmg

ADR

71

HS%

38

K/D

0.76

Entry 1/0Util 121AWP 1Pistol 4
K/D -12%

ry-_-

L6

11/17/5 · 1495 dmg

ADR

75

HS%

0

K/D

0.65

Util 69

Acedawondabo

1

10/14/3 · 1101 dmg

ADR

55

HS%

20

K/D

0.71

Util 7Pistol 1

tripleman

L42

7/19/6 · 1246 dmg

ADR

62

HS%

57

K/D

0.37

Entry 2/0Util 47
K/D -57%HS % +58%

CyberMIsfits

8 · 5

rekcuT-

L64

23/11/4 · 2418 dmg

ADR

121

HS%

43

K/D

2.09

Entry 7/0Multi 3Util 203Pistol 5

FoxDie_0

L52

16/12/5 · 1672 dmg

ADR

84

HS%

44

K/D

1.33

Entry 2/0Multi 1Util 215Pistol 4
HS % -8%K/D +33%

Thedoc-

3

16/14/6 · 1575 dmg

ADR

79

HS%

62

K/D

1.14

Entry 2/0Multi 1Util 111AWP 1Pistol 6

CrunchPunch

4

15/11/5 · 1831 dmg

ADR

92

HS%

40

K/D

1.36

Entry 1/0Util 86Pistol 2

cyberdeath

12/15/5 · 1315 dmg

ADR

66

HS%

58

K/D

0.80

Entry 3/0Util 73Pistol 3

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.