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Winner · kenny's team

16

108 kills · 5 players

de_anubis · 45 min

29 rounds · 2026-05-01

North America 5V5 Queue

bl_ueeexx's team

13

103 kills · 5 players

Top fragger

xdfc

27 kills

Top impact

xdfc

106 ADR

Util damage

kenny

242 HP

Weak spots this match

vs lifetime baseline
  • kenny

    HS % 30% (avg 55%)

    -45%
  • kenny

    K/D 0.95 (avg 1.30)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kenny's team

5 · 7 · OT 4

Nabaki

L104

26/16/8 · 2586 dmg

ADR

89

HS%

42

K/D

1.62

Multi 2Util 66Pistol 2

ThugShakin

L94

24/21/9 · 2630 dmg

ADR

91

HS%

50

K/D

1.14

Entry 3/0Multi 2Util 74Pistol 8
ADR +21%K/D +11%

kenny

L102

20/21/14 · 2304 dmg

ADR

79

HS%

30

K/D

0.95

Entry 6/0Multi 1Util 242Pistol 3
HS % -45%K/D -27%

SwigglyP

L104

20/23/5 · 1964 dmg

ADR

68

HS%

35

K/D

0.87

Entry 1/0Multi 2Util 2Pistol 3
HS % -15%ADR -13%

verde

2

18/22/7 · 2145 dmg

ADR

74

HS%

44

K/D

0.82

Entry 3/0Util 54AWP 7Pistol 3

bl_ueeexx's team

7 · 5 · OT 1

xdfc

L105

27/23/8 · 3083 dmg

ADR

106

HS%

44

K/D

1.17

Entry 4/0Multi 3Util 191Pistol 2

n4cho

L102

25/23/7 · 2562 dmg

ADR

88

HS%

56

K/D

1.09

Entry 4/0Multi 2Util 78AWP 4Pistol 5

bl_ueeexx

L102

22/19/6 · 2572 dmg

ADR

89

HS%

59

K/D

1.16

Entry 2/0Multi 1Util 42Pistol 2

Danight222

L93

20/22/3 · 1940 dmg

ADR

67

HS%

50

K/D

0.91

Entry 5/0Util 4AWP 4Pistol 3

QKJS

L101

9/21/2 · 1079 dmg

ADR

37

HS%

44

K/D

0.43

Entry 1/0Util 25Pistol 2

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.