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-harritov's team

8

68 kills · 5 players

de_dust2 · 38 min

21 rounds · 2026-06-01

Europe 5v5 Queue

Winner · sbyrezz's team

13

82 kills · 5 players

Top fragger

VanekRaketa

22 kills

Top impact

VanekRaketa

112 ADR

Util damage

VanekRaketa

130 HP

Weak spots this match

vs lifetime baseline
  • Scrapy-_-

    K/D 0.93 (avg 1.27)

    -27%
  • Scrapy-_-

    HS % 36% (avg 43%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-harritov's team

6 · 2

Alhappyes

L102

18/17/5 · 1803 dmg

ADR

86

HS%

50

K/D

1.06

Entry 1/0Multi 1Util 12AWP 1Pistol 6

Scrapy-_-

L101

14/15/5 · 1839 dmg

ADR

88

HS%

36

K/D

0.93

Entry 2/0Multi 2AWP 4Pistol 3
K/D -27%HS % -16%

-harritov

L103

12/18/6 · 1348 dmg

ADR

64

HS%

67

K/D

0.67

Multi 3Util 77Pistol 2

Clarus

L10

12/15/2 · 1314 dmg

ADR

63

HS%

50

K/D

0.80

Entry 2/0Util 74AWP 1Pistol 4

MonSteRiNo-

L102

12/17/5 · 1410 dmg

ADR

67

HS%

67

K/D

0.71

Entry 2/0Multi 1Util 5AWP 1Pistol 5

sbyrezz's team

6 · 7

VanekRaketa

L104

22/12/5 · 2356 dmg

ADR

112

HS%

36

K/D

1.83

Entry 5/0Multi 3Util 130AWP 7Pistol 3

z3n3th666

L102

21/14/4 · 2039 dmg

ADR

97

HS%

48

K/D

1.50

Multi 2Util 96Pistol 4

izaa10

L103

15/14/3 · 1412 dmg

ADR

67

HS%

53

K/D

1.07

Entry 4/0Pistol 2

sbyrezz

L102

15/13/7 · 2006 dmg

ADR

96

HS%

27

K/D

1.15

Entry 2/0Multi 1Util 9AWP 12

umat

L102

9/16/3 · 991 dmg

ADR

47

HS%

33

K/D

0.56

Entry 3/0Util 65

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.