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Winner · seeya's team

13

90 kills · 5 players

de_ancient · 39 min

23 rounds · 2026-03-30

Europe 5v5 Queue

miquwannadie's team

10

81 kills · 5 players

Top fragger

baItazar

22 kills

Top impact

baItazar

107 ADR

Util damage

Mr_PepsiYT

328 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

seeya's team

5 · 8

baItazar

L104

22/19/8 · 2457 dmg

ADR

107

HS%

55

K/D

1.16

Entry 3/0Multi 4Util 117Pistol 2
HS % +34%ADR +27%

seeya

L103

18/20/2 · 1790 dmg

ADR

78

HS%

17

K/D

0.90

Entry 4/0Multi 2Util 96AWP 8Pistol 1

Mr_PepsiYT

L102

18/17/12 · 2322 dmg

ADR

101

HS%

50

K/D

1.06

Entry 4/0Multi 2Util 328AWP 1Pistol 2

imn6zg0d

L103

17/12/0 · 1627 dmg

ADR

71

HS%

41

K/D

1.42

Entry 1/0Multi 1Util 68AWP 2Pistol 4

nosake666

L81

15/14/3 · 1460 dmg

ADR

64

HS%

67

K/D

1.07

Entry 1/0Multi 1Util 12Pistol 5

miquwannadie's team

7 · 3

miquwannadie

L101

18/19/5 · 1717 dmg

ADR

75

HS%

44

K/D

0.95

Entry 1/0Multi 1Util 246AWP 1Pistol 4

feltsorry

L104

18/18/8 · 2211 dmg

ADR

96

HS%

44

K/D

1.00

Entry 2/0Multi 2Util 62AWP 2Pistol 2

stivanxxx

L104

17/17/11 · 2104 dmg

ADR

92

HS%

47

K/D

1.00

Entry 2/0Multi 2Util 66Pistol 4
ADR +15%HS % +9%

gipnozzzzzzz

L101

14/17/5 · 1740 dmg

ADR

76

HS%

57

K/D

0.82

Entry 3/0Multi 1Util 19AWP 2Pistol 5

MDMAur

L9

14/19/6 · 1564 dmg

ADR

68

HS%

43

K/D

0.74

Entry 2/0Multi 1Util 160Pistol 5

Half-by-half

First half

5 · 7

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.