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ex-vtt's team

7

57 kills · 5 players

de_dust2 · 32 min

20 rounds · 2026-05-29

Europe 5v5 Queue

Winner · JackkSparrow's team

13

82 kills · 5 players

Top fragger

LeXaAp3aMaC

21 kills

Top impact

LeXaAp3aMaC

106 ADR

Util damage

vanishedkg

183 HP

Weak spots this match

vs lifetime baseline
  • pxlwayz

    K/D 0.87 (avg 1.18)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ex-vtt's team

2 · 5

pxlwayz

L10

13/15/2 · 1593 dmg

ADR

80

HS%

46

K/D

0.87

Entry 1/0Util 10Pistol 3
K/D -26%HS % -13%

vxxcz

L102

13/16/3 · 1485 dmg

ADR

74

HS%

77

K/D

0.81

Entry 2/0Multi 1Util 74AWP 1Pistol 1

Pypsika

L102

12/17/3 · 1454 dmg

ADR

73

HS%

58

K/D

0.71

Util 146AWP 1Pistol 1

ex-vtt

L103

11/19/4 · 1343 dmg

ADR

67

HS%

64

K/D

0.58

Entry 7/0AWP 5Pistol 1

basagashka

L10

8/15/1 · 984 dmg

ADR

49

HS%

62

K/D

0.53

Entry 1/0Multi 1Util 115AWP 1

JackkSparrow's team

10 · 3

LeXaAp3aMaC

L102

21/11/3 · 2122 dmg

ADR

106

HS%

76

K/D

1.91

Entry 1/0Multi 1Util 11AWP 1Pistol 2

r3doO

L104

17/8/9 · 1858 dmg

ADR

93

HS%

47

K/D

2.12

Entry 4/0Multi 2Util 85Pistol 5

Necrochu

L103

17/13/0 · 1402 dmg

ADR

70

HS%

53

K/D

1.31

Entry 2/0Multi 3Pistol 2

vanishedkg

L102

15/13/7 · 1881 dmg

ADR

94

HS%

67

K/D

1.15

Entry 1/0Multi 1Util 183AWP 3Pistol 2

JackkSparrow

L102

12/12/4 · 1236 dmg

ADR

62

HS%

25

K/D

1.00

Entry 1/0Util 37AWP 6Pistol 3

Half-by-half

First half

2 · 10

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.