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Umpalumpa812's team

6

59 kills · 5 players

de_overpass · 34 min

19 rounds · 2026-06-04

Europe 5v5 Queue

Winner · B-Nikka's team

13

84 kills · 5 players

Top fragger

bLueprinceSS

22 kills

Top impact

B-Nikka

108 ADR

Util damage

oboze

149 HP

Weak spots this match

vs lifetime baseline
  • Jumalin

    K/D 0.37 (avg 1.18)

    -69%
  • Jumalin

    ADR 49 (avg 77)

    -37%
  • DCbae

    HS % 38% (avg 54%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Umpalumpa812's team

5 · 1

_r1der_

L82

20/15/1 · 2017 dmg

ADR

106

HS%

40

K/D

1.33

Entry 1/0Multi 1Util 66Pistol 4
HS % -9%K/D +19%ADR +18%

aonk3d

L91

16/16/1 · 1826 dmg

ADR

96

HS%

44

K/D

1.00

Entry 1/0Util 94AWP 4Pistol 3

Umpalumpa812

L71

9/18/3 · 1087 dmg

ADR

57

HS%

22

K/D

0.50

Entry 2/0Multi 1Util 10Pistol 1

Machad000

L91

7/17/6 · 1155 dmg

ADR

61

HS%

43

K/D

0.41

Entry 1/0Util 64

Jumalin

L71

7/19/2 · 921 dmg

ADR

49

HS%

43

K/D

0.37

K/D -69%ADR -37%

B-Nikka's team

7 · 6

bLueprinceSS

L63

22/12/2 · 1864 dmg

ADR

98

HS%

59

K/D

1.83

Entry 2/0Multi 1Util 1AWP 3Pistol 5

oboze

L84

21/13/4 · 1904 dmg

ADR

100

HS%

48

K/D

1.62

Entry 3/0Multi 1Util 149Pistol 5

B-Nikka

L81

16/12/10 · 2052 dmg

ADR

108

HS%

44

K/D

1.33

Entry 6/0Util 8Pistol 3

DCbae

L92

13/11/9 · 1622 dmg

ADR

85

HS%

38

K/D

1.18

Entry 1/0Multi 1Util 69AWP 6Pistol 2
HS % -30%

Nkunku

L93

12/11/4 · 1432 dmg

ADR

75

HS%

25

K/D

1.09

Entry 2/0Multi 2Util 67AWP 3

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.