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deathbubba's team

3

49 kills · 5 players

de_dust2 · 26 min

16 rounds · 2026-03-04

North America 5V5 Queue

Winner · Hedi667's team

13

69 kills · 5 players

Top fragger

wiefix

22 kills

Top impact

wiefix

121 ADR

Util damage

Hedi667

91 HP

Weak spots this match

vs lifetime baseline
  • --Justice

    K/D 0.60 (avg 1.09)

    -45%
  • deathbubba

    ADR 59 (avg 81)

    -27%
  • deathbubba

    K/D 0.75 (avg 1.02)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

deathbubba's team

3 · 0

emersondbm

L71

12/14/1 · 1149 dmg

ADR

72

HS%

42

K/D

0.86

Entry 4/0AWP 1Pistol 1

Vomart

L6

10/15/5 · 1081 dmg

ADR

68

HS%

60

K/D

0.67

Entry 1/0Multi 1Util 33Pistol 3

deathbubba

L91

9/12/2 · 945 dmg

ADR

59

HS%

44

K/D

0.75

Entry 2/0Multi 1Util 73AWP 2Pistol 4
ADR -27%K/D -26%

--Justice

L81

9/15/3 · 1123 dmg

ADR

70

HS%

44

K/D

0.60

Entry 2/0Multi 1Util 62Pistol 1
K/D -45%ADR -13%HS % +13%

Stratnial

L6

9/14/4 · 1156 dmg

ADR

72

HS%

89

K/D

0.64

Util 16Pistol 3

Hedi667's team

9 · 4

wiefix

L65

22/4/3 · 1930 dmg

ADR

121

HS%

36

K/D

5.50

Entry 3/0Multi 4Util 85Pistol 2

Darkseid119

L72

14/12/6 · 1404 dmg

ADR

88

HS%

50

K/D

1.17

Multi 1Util 77AWP 1Pistol 3

88Bonez

L64

14/11/5 · 1594 dmg

ADR

100

HS%

50

K/D

1.27

Entry 1/0Multi 1Util 89

Hedi667

L8

10/12/3 · 1139 dmg

ADR

71

HS%

70

K/D

0.83

Util 91Pistol 2

quiKin

L92

9/11/5 · 1068 dmg

ADR

67

HS%

44

K/D

0.82

Entry 3/0Util 90AWP 4Pistol 1

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.