Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · CSS3WW's team

13

71 kills · 5 players

de_ancient · 29 min

17 rounds · 2026-06-06

Europe 5v5 Queue

ash666-'s team

4

44 kills · 5 players

Top fragger

CSS3WW

18 kills

Top impact

CSS3WW

105 ADR

Util damage

sintezz-

141 HP

Weak spots this match

vs lifetime baseline
  • Zumph

    K/D 0.50 (avg 0.93)

    -46%
  • Zumph

    ADR 49 (avg 77)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

CSS3WW's team

10 · 3

CSS3WW

L83

18/10/3 · 1777 dmg

ADR

105

HS%

72

K/D

1.80

Entry 3/0Multi 1Util 107Pistol 1

RFua

L84

15/7/4 · 1442 dmg

ADR

85

HS%

60

K/D

2.14

Entry 2/0Util 101Pistol 1

Agress0r7

L73

15/10/6 · 1410 dmg

ADR

83

HS%

40

K/D

1.50

Multi 1Util 17AWP 3Pistol 1

Hellspell

L62

13/9/4 · 1552 dmg

ADR

91

HS%

31

K/D

1.44

Entry 2/0Util 110AWP 8Pistol 3

Rollant

L71

10/10/5 · 1061 dmg

ADR

62

HS%

70

K/D

1.00

Entry 1/0Multi 1Pistol 3

ash666-'s team

2 · 2

JIIAJIYN

L81

12/16/2 · 1557 dmg

ADR

92

HS%

75

K/D

0.75

Entry 4/0Multi 1Util 44Pistol 7

Vaenor

L81

12/12/3 · 1291 dmg

ADR

76

HS%

42

K/D

1.00

Entry 2/0Multi 2Util 43AWP 2Pistol 1

ash666-

L81

7/12/3 · 1071 dmg

ADR

63

HS%

57

K/D

0.58

Entry 2/0Multi 1Util 81

Zumph

L5

7/14/1 · 831 dmg

ADR

49

HS%

43

K/D

0.50

Entry 1/0Pistol 2
K/D -46%ADR -36%

sintezz-

L71

6/14/1 · 986 dmg

ADR

58

HS%

33

K/D

0.43

Util 141

Half-by-half

First half

10 · 2

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.