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Winner · kevka's team

13

78 kills · 5 players

de_ancient · 35 min

21 rounds · 2026-06-04

Europe 5v5 Queue

LauseN-'s team

8

72 kills · 5 players

Top fragger

kevka

24 kills

Top impact

pr1me777

114 ADR

Util damage

pr1me777

318 HP

Weak spots this match

vs lifetime baseline
  • Kimez

    K/D 0.80 (avg 1.29)

    -38%
  • Kimez

    ADR 58 (avg 89)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kevka's team

5 · 8

kevka

L104

24/16/6 · 2212 dmg

ADR

105

HS%

67

K/D

1.50

Entry 5/0Multi 2Util 197Pistol 5

pr1me777

L105

21/12/10 · 2393 dmg

ADR

114

HS%

43

K/D

1.75

Entry 1/0Multi 2Util 318AWP 2

L_1O

L101

14/16/3 · 1379 dmg

ADR

66

HS%

43

K/D

0.88

Entry 1/0Util 138Pistol 2

4haz

L101

11/14/3 · 1156 dmg

ADR

55

HS%

64

K/D

0.79

Entry 3/0Util 86AWP 1Pistol 3

krm-

L102

8/14/3 · 1192 dmg

ADR

57

HS%

50

K/D

0.57

Util 78Pistol 1

LauseN-'s team

7 · 1

ZEEP6666

L103

19/15/5 · 1805 dmg

ADR

86

HS%

68

K/D

1.27

Entry 1/0Multi 2Util 71Pistol 5

LauseN-

L102

16/16/9 · 2081 dmg

ADR

99

HS%

69

K/D

1.00

Entry 4/0Multi 1Util 169

CHOPlN-

L102

14/16/4 · 1704 dmg

ADR

81

HS%

64

K/D

0.88

Entry 4/0Multi 1Util 194Pistol 4

Kimez

L101

12/15/3 · 1213 dmg

ADR

58

HS%

42

K/D

0.80

Entry 1/0Multi 1Util 70AWP 2Pistol 6
K/D -38%ADR -35%

pugge-

L10

11/17/8 · 1306 dmg

ADR

62

HS%

55

K/D

0.65

Entry 1/0Util 144Pistol 1

Half-by-half

First half

5 · 7

Second half

8 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.