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hootie's team

11

77 kills · 5 players

de_nuke · 43 min

24 rounds · 2026-06-03

North America 5V5 Queue

Winner · bird____'s team

13

98 kills · 5 players

Top fragger

TheMayor

28 kills

Top impact

TheMayor

124 ADR

Util damage

bird____

152 HP

Weak spots this match

vs lifetime baseline
  • JohnnyWP

    HS % 25% (avg 48%)

    -48%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hootie's team

4 · 7

hootie

L104

19/19/5 · 2249 dmg

ADR

94

HS%

53

K/D

1.00

Entry 1/0Multi 2Util 30Pistol 4

WhoFramedMe

L102

18/18/4 · 1862 dmg

ADR

78

HS%

50

K/D

1.00

Entry 3/0Multi 1Util 40AWP 6Pistol 4

wonderhead

L103

17/21/2 · 1759 dmg

ADR

73

HS%

53

K/D

0.81

Entry 4/0Multi 2Util 58Pistol 3

twfisher

L101

12/20/4 · 1622 dmg

ADR

68

HS%

67

K/D

0.60

Entry 2/0Multi 1Util 58AWP 1Pistol 1

Chaztric

L91

11/21/3 · 1562 dmg

ADR

65

HS%

27

K/D

0.52

Entry 1/0Multi 1Util 1

bird____'s team

8 · 5

TheMayor

L103

28/17/6 · 2978 dmg

ADR

124

HS%

61

K/D

1.65

Entry 7/0Multi 2Util 22AWP 1Pistol 3

Do_Worrk

L102

22/14/1 · 1836 dmg

ADR

77

HS%

41

K/D

1.57

Entry 2/0Multi 3Util 56AWP 7Pistol 4
K/D +51%

h0NEYz

L101

18/15/3 · 2026 dmg

ADR

84

HS%

72

K/D

1.20

Multi 1Util 126Pistol 4

JohnnyWP

L104

16/17/7 · 1702 dmg

ADR

71

HS%

25

K/D

0.94

Entry 1/0Multi 1Util 86
HS % -48%

bird____

L103

14/15/7 · 1778 dmg

ADR

74

HS%

64

K/D

0.93

Entry 3/0Multi 1Util 152Pistol 2

Half-by-half

First half

4 · 8

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.