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Winner · krulw666's team

16

109 kills · 5 players

de_dust2 · 50 min

29 rounds · 2026-04-13

Europe 5v5 Queue

LBXMIKKI's team

13

99 kills · 5 players

Top fragger

dNXBOMBADO

26 kills

Top impact

dNXBOMBADO

95 ADR

Util damage

ri2n

229 HP

Weak spots this match

vs lifetime baseline
  • Tadakan

    K/D 0.90 (avg 1.36)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

krulw666's team

9 · 3 · OT 4

dNXBOMBADO

L93

26/20/11 · 2762 dmg

ADR

95

HS%

50

K/D

1.30

Entry 4/0Multi 3Util 64AWP 7Pistol 7
K/D +13%ADR +11%

theVODOOO

L102

25/21/9 · 2726 dmg

ADR

94

HS%

68

K/D

1.19

Entry 4/0Multi 1Util 150Pistol 3
HS % +45%K/D +16%

krulw666

L105

22/16/2 · 2408 dmg

ADR

83

HS%

68

K/D

1.38

Entry 4/0Multi 3Util 10Pistol 3

ri2n

L103

19/19/5 · 1921 dmg

ADR

66

HS%

37

K/D

1.00

Multi 1Util 229AWP 1Pistol 5

brutt1

L93

17/24/8 · 1966 dmg

ADR

68

HS%

29

K/D

0.71

Entry 3/0Multi 1AWP 3

LBXMIKKI's team

3 · 9 · OT 1

LBXZEN

L92

23/20/3 · 2162 dmg

ADR

75

HS%

65

K/D

1.15

Entry 3/0Multi 2Util 17Pistol 1

LBXMIKKI

L103

20/20/7 · 2492 dmg

ADR

86

HS%

60

K/D

1.00

Entry 2/0Util 59AWP 1Pistol 4

Tadakan

L101

19/21/7 · 2395 dmg

ADR

83

HS%

47

K/D

0.90

Entry 4/0Util 22
K/D -34%ADR -9%

n0obyx

L82

19/22/7 · 2146 dmg

ADR

74

HS%

58

K/D

0.86

Entry 1/0Util 206AWP 1Pistol 5

dawzel

L105

18/27/2 · 1885 dmg

ADR

65

HS%

28

K/D

0.67

Entry 4/0Util 12AWP 8Pistol 2

Half-by-half

First half

9 · 3

Second half

3 · 9

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.