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Winner · OrZsi's team

13

90 kills · 5 players

de_nuke · 36 min

23 rounds · 2026-04-28

Europe 5v5 Queue

ESTEOFF's team

10

71 kills · 5 players

Top fragger

JzrNos

28 kills

Top impact

JzrNos

126 ADR

Util damage

NaikouB

151 HP

Weak spots this match

vs lifetime baseline
  • NaikouB

    HS % 33% (avg 43%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

OrZsi's team

5 · 8

JzrNos

L97

28/10/0 · 2887 dmg

ADR

126

HS%

68

K/D

2.80

Entry 1/0Multi 3Util 123Pistol 6

NaikouB

2

18/15/7 · 2179 dmg

ADR

95

HS%

33

K/D

1.20

Entry 3/0Multi 1Util 151Pistol 3
HS % -23%ADR +17%K/D +11%

Tummo

L62

18/17/6 · 1991 dmg

ADR

87

HS%

50

K/D

1.06

Entry 4/0Multi 2Util 139AWP 1Pistol 2
HS % +25%K/D +19%

-NateHiggas

L52

14/13/2 · 1107 dmg

ADR

48

HS%

21

K/D

1.08

Entry 1/0Util 39AWP 1Pistol 2

OrZsi

L8

12/16/4 · 1313 dmg

ADR

57

HS%

83

K/D

0.75

Entry 3/0Util 1Pistol 2

ESTEOFF's team

7 · 3

ESTEOFF

L82

19/17/7 · 2310 dmg

ADR

100

HS%

58

K/D

1.12

Entry 3/0Multi 1Util 49AWP 1Pistol 4

QQVoidwalker

3

14/16/6 · 1787 dmg

ADR

78

HS%

57

K/D

0.88

Entry 3/0Util 105Pistol 1

MERTOVZKI

L72

14/19/1 · 1326 dmg

ADR

58

HS%

43

K/D

0.74

Entry 1/0Multi 2AWP 2Pistol 4

b1lekcfg

L71

14/18/2 · 1137 dmg

ADR

49

HS%

36

K/D

0.78

Entry 1/0Util 78Pistol 1

K5G0

L82

10/20/4 · 1211 dmg

ADR

53

HS%

40

K/D

0.50

Entry 3/0Util 80AWP 3Pistol 4

Half-by-half

First half

5 · 7

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.