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Winner · Eupharia's team

13

79 kills · 5 players

de_anubis · 35 min

21 rounds · 2026-06-02

Europe 5v5 Queue

Ravient's team

8

72 kills · 5 players

Top fragger

Eupharia

22 kills

Top impact

Eupharia

115 ADR

Util damage

Perss

115 HP

Weak spots this match

vs lifetime baseline
  • KIRYA_KEGLYA

    K/D 0.67 (avg 1.07)

    -37%
  • KIRYA_KEGLYA

    ADR 58 (avg 78)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Eupharia's team

5 · 8

Eupharia

L103

22/15/4 · 2422 dmg

ADR

115

HS%

55

K/D

1.47

Entry 6/0Multi 2Util 55Pistol 5

Perss

L10

17/14/6 · 1701 dmg

ADR

81

HS%

41

K/D

1.21

Entry 1/0Multi 1Util 115AWP 6Pistol 4

se1suna

L102

17/13/1 · 1576 dmg

ADR

75

HS%

47

K/D

1.31

Entry 3/0Multi 1Util 46AWP 3Pistol 3

CocaineMagic

L104

13/16/3 · 1459 dmg

ADR

70

HS%

46

K/D

0.81

Multi 1Util 30

RA3_DVA

L104

10/15/5 · 1307 dmg

ADR

62

HS%

40

K/D

0.67

Util 38AWP 1Pistol 4

Ravient's team

7 · 1

uzz-

L102

21/19/3 · 2286 dmg

ADR

109

HS%

71

K/D

1.11

Entry 4/0Multi 3Util 66AWP 2Pistol 5
ADR +20%HS % +20%

Ravient

L103

18/14/4 · 2066 dmg

ADR

98

HS%

56

K/D

1.29

Entry 2/0Multi 3Util 36AWP 3Pistol 4

goongala

L102

14/14/1 · 1304 dmg

ADR

62

HS%

50

K/D

1.00

Entry 1/0Multi 1Util 55AWP 1Pistol 2

KIRYA_KEGLYA

L101

10/15/3 · 1208 dmg

ADR

58

HS%

60

K/D

0.67

Entry 3/0Util 66AWP 1Pistol 2
K/D -37%ADR -27%HS % +58%

watc4meee

L10

9/17/3 · 1212 dmg

ADR

58

HS%

44

K/D

0.53

Entry 1/0Util 24Pistol 4

Half-by-half

First half

5 · 7

Second half

8 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.