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Winner · fullmute's team

13

83 kills · 5 players

de_anubis · 43 min

24 rounds · 2026-05-17

Europe 5v5 Queue

_Squeeezer_'s team

11

81 kills · 5 players

Top fragger

Dyke1

21 kills

Top impact

fullmute

107 ADR

Util damage

_Squeeezer_

291 HP

Weak spots this match

vs lifetime baseline
  • LWB

    K/D 0.61 (avg 0.93)

    -34%
  • LWB

    HS % 36% (avg 52%)

    -31%
  • LWB

    ADR 58 (avg 68)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

fullmute's team

9 · 4

Dyke1

L103

21/15/1 · 1870 dmg

ADR

78

HS%

57

K/D

1.40

Entry 2/0Multi 3Util 71Pistol 4

__Zus__

4

20/19/3 · 2043 dmg

ADR

85

HS%

35

K/D

1.05

Entry 7/0Multi 2Util 61AWP 7Pistol 1

fullmute

L104

19/18/6 · 2559 dmg

ADR

107

HS%

74

K/D

1.06

Entry 2/0Multi 2Util 272Pistol 1

-D1pper_

L101

12/13/4 · 1495 dmg

ADR

62

HS%

25

K/D

0.92

Entry 1/0Multi 1Util 122

emotegi

L101

11/18/4 · 1288 dmg

ADR

54

HS%

18

K/D

0.61

Entry 2/0Util 64AWP 4

_Squeeezer_'s team

3 · 8

diman4ik267

L102

20/17/5 · 2301 dmg

ADR

96

HS%

75

K/D

1.18

Entry 5/0Multi 1Util 46AWP 1Pistol 3

_Squeeezer_

L103

18/15/6 · 1866 dmg

ADR

78

HS%

28

K/D

1.20

Entry 1/0Util 291AWP 1Pistol 5

ATM0SPHERA

L103

18/15/6 · 2040 dmg

ADR

85

HS%

44

K/D

1.20

Entry 1/0Multi 1Util 204Pistol 4

valezar

L102

14/18/3 · 1360 dmg

ADR

57

HS%

43

K/D

0.78

Entry 2/0Util 76AWP 6Pistol 1

LWB

L81

11/18/5 · 1380 dmg

ADR

58

HS%

36

K/D

0.61

Entry 1/0Util 158AWP 1Pistol 2
K/D -34%HS % -31%

Half-by-half

First half

9 · 3

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.