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Winner · xDekai's team

13

84 kills · 5 players

de_nuke · 33 min

21 rounds · 2026-06-11

Europe 5v5 Queue

utku0666's team

8

65 kills · 5 players

Top fragger

Elofitta

21 kills

Top impact

Elofitta

108 ADR

Util damage

Elofitta

119 HP

Weak spots this match

vs lifetime baseline
  • utku0666

    K/D 0.32 (avg 0.99)

    -68%
  • utku0666

    ADR 43 (avg 76)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

xDekai's team

7 · 6

Elofitta

L84

21/15/5 · 2275 dmg

ADR

108

HS%

29

K/D

1.40

Entry 2/0Multi 3Util 119Pistol 3

Skyjo

L83

19/14/3 · 1730 dmg

ADR

82

HS%

53

K/D

1.36

Entry 5/0Multi 3Util 14AWP 1Pistol 3
ADR -11%

xDekai

L84

18/16/7 · 2141 dmg

ADR

102

HS%

50

K/D

1.12

Entry 3/0Multi 2Util 118Pistol 5

sayko666

L81

16/10/6 · 1724 dmg

ADR

82

HS%

44

K/D

1.60

Entry 1/0Multi 2Util 109Pistol 2

Ep1Kk

L71

10/12/4 · 1028 dmg

ADR

49

HS%

50

K/D

0.83

Pistol 4

utku0666's team

5 · 3

xiamopuya

L82

18/17/4 · 2272 dmg

ADR

108

HS%

28

K/D

1.06

Entry 2/0Multi 3Util 33Pistol 1

flor3ty

L73

17/15/2 · 1721 dmg

ADR

82

HS%

59

K/D

1.13

Entry 2/0Multi 2Pistol 1

HAJ1

L72

15/15/2 · 1237 dmg

ADR

59

HS%

40

K/D

1.00

Entry 1/0Multi 1Util 63AWP 2

Gwaldy

L71

9/18/4 · 1331 dmg

ADR

63

HS%

67

K/D

0.50

Entry 2/0Multi 1Util 23

utku0666

L8

6/19/3 · 901 dmg

ADR

43

HS%

67

K/D

0.32

Entry 3/0Util 12Pistol 1
K/D -68%ADR -43%HS % +40%

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.