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Winner · -AL1's team

13

89 kills · 5 players

de_ancient · 40 min

24 rounds · 2026-05-13

Europe 5v5 Queue

-hol1d-'s team

11

82 kills · 5 players

Top fragger

Rimuru7331

25 kills

Top impact

Rimuru7331

104 ADR

Util damage

5enseless

270 HP

Weak spots this match

vs lifetime baseline
  • ---dot---

    K/D 0.53 (avg 1.00)

    -47%
  • ---dot---

    ADR 54 (avg 79)

    -31%
  • -AL1

    ADR 64 (avg 80)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-AL1's team

6 · 7

Rimuru7331

L106

25/16/4 · 2496 dmg

ADR

104

HS%

52

K/D

1.56

Entry 3/0Multi 2Util 208AWP 9Pistol 2
K/D +26%ADR +16%

w1ld04

L102

24/13/6 · 2484 dmg

ADR

104

HS%

42

K/D

1.85

Entry 5/0Multi 3Util 155Pistol 2

-AL1

L104

15/15/4 · 1539 dmg

ADR

64

HS%

53

K/D

1.00

Util 55Pistol 3
ADR -20%K/D -12%HS % +8%

5enseless

L10

15/19/11 · 1691 dmg

ADR

71

HS%

33

K/D

0.79

Entry 1/0Util 270Pistol 1

---dot---

L101

10/19/4 · 1303 dmg

ADR

54

HS%

50

K/D

0.53

Entry 2/0Util 16Pistol 3
K/D -47%ADR -31%HS % +11%

-hol1d-'s team

6 · 5

kleders

L104

23/20/5 · 2206 dmg

ADR

92

HS%

65

K/D

1.15

Entry 4/0Multi 3Util 79Pistol 6

-hol1d-

L104

20/18/5 · 2174 dmg

ADR

91

HS%

80

K/D

1.11

Entry 1/0Multi 2Util 41Pistol 8

-burmalda-

L101

16/20/2 · 1641 dmg

ADR

68

HS%

25

K/D

0.80

Entry 4/0Util 140AWP 7Pistol 1

-Lasers

L101

13/16/4 · 1703 dmg

ADR

71

HS%

46

K/D

0.81

Entry 3/0Util 84

wardmentalty

L101

10/15/4 · 1433 dmg

ADR

60

HS%

50

K/D

0.67

Entry 1/0Util 201Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.