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Winner · sacxz's team

13

88 kills · 5 players

de_inferno · 38 min

23 rounds · 2026-05-31

Europe 5v5 Queue

IIlIllIIlIl's team

10

79 kills · 5 players

Top fragger

Muumi

22 kills

Top impact

Muumi

106 ADR

Util damage

IIlIllIIlIl

228 HP

Weak spots this match

vs lifetime baseline
  • Kennnss

    HS % 33% (avg 50%)

    -34%
  • Dworkin

    K/D 0.80 (avg 1.10)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sacxz's team

2 · 11

Muumi

L104

22/18/11 · 2441 dmg

ADR

106

HS%

45

K/D

1.22

Entry 4/0Multi 1Util 204Pistol 3

rKk

L103

20/14/11 · 2035 dmg

ADR

89

HS%

55

K/D

1.43

Entry 2/0Multi 1Util 100AWP 1Pistol 2
K/D +22%HS % +10%

RawmanKBTB

L103

17/14/6 · 1752 dmg

ADR

76

HS%

35

K/D

1.21

Entry 4/0Multi 3Util 215AWP 8Pistol 3

NiceTryKid

L102

16/15/4 · 1831 dmg

ADR

80

HS%

44

K/D

1.07

Entry 1/0Multi 1Util 175AWP 1Pistol 2

sacxz

L101

13/18/5 · 1407 dmg

ADR

61

HS%

46

K/D

0.72

Entry 3/0Util 208AWP 2Pistol 1

IIlIllIIlIl's team

10 · 0

zajjan

L104

21/15/4 · 2208 dmg

ADR

96

HS%

67

K/D

1.40

Entry 3/0Multi 2Util 212AWP 6Pistol 2

Kennnss

L102

21/18/3 · 2025 dmg

ADR

88

HS%

33

K/D

1.17

Entry 2/0Multi 3Util 28AWP 7Pistol 3
HS % -34%

Dworkin

L92

16/20/2 · 1739 dmg

ADR

76

HS%

81

K/D

0.80

Entry 3/0Multi 2Util 38AWP 1Pistol 5
K/D -27%HS % +56%

ZOORTA

L91

13/15/5 · 1588 dmg

ADR

69

HS%

31

K/D

0.87

Entry 1/0Multi 1Util 199

IIlIllIIlIl

L101

8/20/8 · 1448 dmg

ADR

63

HS%

62

K/D

0.40

Util 228Pistol 2

Half-by-half

First half

2 · 10

Second half

11 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.