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Winner · Edddshot's team

1

74 kills · 5 players

de_nuke · 39 min

1 rounds · 2025-06-15

Europe 5v5 Queue

Roxzp's team

0

70 kills · 5 players

Top fragger

Celik2635

23 kills

Top impact

Celik2635

106 ADR

Util damage

leezt0926

173 HP

Weak spots this match

vs lifetime baseline
  • 1VATOKAT1

    K/D 0.41 (avg 0.96)

    -57%
  • 1VATOKAT1

    ADR 55 (avg 73)

    -24%
  • 1VATOKAT1

    HS % 43% (avg 51%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Edddshot's team

7 · 6

Celik2635

L24

23/16/2 · 2123 dmg

ADR

106

HS%

39

K/D

1.44

Entry 3/0Multi 2Util 34Pistol 4

Edddshot

L33

15/16/7 · 1757 dmg

ADR

88

HS%

53

K/D

0.94

Entry 3/0Multi 1Util 76AWP 1Pistol 3

6CaVin

L32

14/12/5 · 1443 dmg

ADR

72

HS%

50

K/D

1.17

Util 64

leezt0926

L33

13/14/7 · 1690 dmg

ADR

85

HS%

54

K/D

0.93

Entry 3/0Multi 1Util 173Pistol 5
HS % +20%ADR +10%

luupy_

L31

9/13/2 · 978 dmg

ADR

49

HS%

56

K/D

0.69

Entry 3/0Pistol 1

Roxzp's team

5 · 2

ferZys

L33

18/15/2 · 1827 dmg

ADR

91

HS%

61

K/D

1.20

Entry 3/0Multi 2Util 87AWP 1Pistol 2

1tap_

L21

18/14/1 · 1726 dmg

ADR

86

HS%

44

K/D

1.29

Entry 1/0Multi 1Util 10AWP 2Pistol 7

SimCLUB

L21

14/15/2 · 1352 dmg

ADR

68

HS%

64

K/D

0.93

Entry 2/0Multi 2Util 39Pistol 2

Roxzp

L22

13/15/2 · 1716 dmg

ADR

86

HS%

54

K/D

0.87

Entry 1/0Util 138AWP 2
HS % +42%ADR +26%

1VATOKAT1

L2

7/17/6 · 1104 dmg

ADR

55

HS%

43

K/D

0.41

Entry 1/0Util 2AWP 1Pistol 1
K/D -57%ADR -24%

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.