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Yayinho's team

11

93 kills · 5 players

de_ancient · 39 min

24 rounds · 2026-06-06

South America 5V5 Queue

Winner · Nitt0944's team

13

94 kills · 5 players

Top fragger

chillnations

26 kills

Top impact

chillnations

119 ADR

Util damage

Yayinho

218 HP

Weak spots this match

vs lifetime baseline
  • P4L17L0

    K/D 0.60 (avg 0.94)

    -36%
  • P4L17L0

    ADR 51 (avg 72)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Yayinho's team

4 · 7

chillnations

L53

26/18/9 · 2857 dmg

ADR

119

HS%

42

K/D

1.44

Entry 1/0Multi 2Util 204Pistol 2

Yayinho

L64

20/17/8 · 2230 dmg

ADR

93

HS%

35

K/D

1.18

Util 218AWP 3Pistol 2

RUFIAN

L72

19/17/3 · 1757 dmg

ADR

73

HS%

47

K/D

1.12

Entry 1/0Multi 3Util 17AWP 2Pistol 5

Noysy-Boy

L61

16/23/8 · 1909 dmg

ADR

80

HS%

62

K/D

0.70

Entry 7/0Multi 1Util 41Pistol 2

P4L17L0

L61

12/20/4 · 1230 dmg

ADR

51

HS%

67

K/D

0.60

Entry 1/0Util 184Pistol 3
K/D -36%ADR -28%HS % +37%

Nitt0944's team

8 · 5

KIRDUAA

L73

22/19/5 · 2585 dmg

ADR

108

HS%

50

K/D

1.16

Entry 2/0Multi 2Util 137Pistol 8

__tez

L63

22/17/7 · 2246 dmg

ADR

94

HS%

59

K/D

1.29

Entry 3/0Multi 1Util 147AWP 2Pistol 3

Nitt0944

L74

21/19/3 · 2140 dmg

ADR

89

HS%

48

K/D

1.11

Entry 2/0Util 9Pistol 3

VegetaSSj

L53

18/21/6 · 2116 dmg

ADR

88

HS%

44

K/D

0.86

Entry 5/0Util 40Pistol 5

JAJJAJAJAJAJ

L5

11/19/6 · 1285 dmg

ADR

54

HS%

45

K/D

0.58

Entry 2/0Util 118Pistol 3

Half-by-half

First half

4 · 8

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.