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Winner · kkd100kg's team

13

90 kills · 5 players

de_mirage · 33 min

22 rounds · 2026-05-27

Europe 5v5 Queue

4aseeq's team

9

74 kills · 5 players

Top fragger

expectett

24 kills

Top impact

Freddd

116 ADR

Util damage

ke4a1

110 HP

Weak spots this match

vs lifetime baseline
  • expectett

    HS % 42% (avg 53%)

    -21%
  • 100PINGJAZZy

    K/D 0.88 (avg 1.06)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kkd100kg's team

7 · 6

expectett

L102

24/11/3 · 2135 dmg

ADR

97

HS%

42

K/D

2.18

Multi 1Util 50AWP 3Pistol 4
HS % -21%K/D +91%ADR +20%

Eremus

L104

20/15/3 · 2057 dmg

ADR

94

HS%

60

K/D

1.33

Entry 2/0Multi 1Pistol 4
HS % +33%K/D +30%

qv1m

L104

17/13/5 · 1630 dmg

ADR

74

HS%

35

K/D

1.31

Entry 4/0Multi 2AWP 2Pistol 1

kkd100kg

L91

17/17/7 · 2022 dmg

ADR

92

HS%

41

K/D

1.00

Multi 1Util 59Pistol 2

OLDVeronse

L102

12/18/5 · 1663 dmg

ADR

76

HS%

17

K/D

0.67

Entry 4/0Multi 1Util 34AWP 5

4aseeq's team

5 · 4

Freddd

L104

22/18/3 · 2556 dmg

ADR

116

HS%

32

K/D

1.22

Entry 2/0Multi 1Util 2AWP 1Pistol 5

4aseeq

L102

16/16/2 · 1565 dmg

ADR

71

HS%

56

K/D

1.00

Entry 3/0Multi 1Util 3Pistol 4

100PINGJAZZy

L102

15/17/4 · 1548 dmg

ADR

70

HS%

40

K/D

0.88

Entry 2/0Util 22AWP 4Pistol 3
K/D -17%ADR -13%

B4da

L10

14/19/2 · 1509 dmg

ADR

69

HS%

64

K/D

0.74

Entry 3/0Util 24AWP 1Pistol 4

ke4a1

L101

7/20/7 · 1235 dmg

ADR

56

HS%

57

K/D

0.35

Entry 2/0Util 110Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.