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Darkmeadows's team

5

51 kills · 5 players

de_dust2 · 28 min

18 rounds · 2026-06-05

North America 5V5 Queue

Winner · v1hecle3's team

13

74 kills · 5 players

Top fragger

v1hecle3

19 kills

Top impact

v1hecle3

97 ADR

Util damage

Synctify

165 HP

Weak spots this match

vs lifetime baseline
  • Reimu_UwU

    K/D 0.25 (avg 1.09)

    -77%
  • Reimu_UwU

    ADR 46 (avg 76)

    -40%
  • Z34004

    K/D 0.71 (avg 1.08)

    -34%
  • Z34004

    ADR 71 (avg 97)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Darkmeadows's team

4 · 1

Treestain

1

14/13/3 · 1583 dmg

ADR

88

HS%

50

K/D

1.08

Entry 5/0Util 45AWP 3Pistol 5

Darkmeadows

L32

13/15/2 · 1200 dmg

ADR

67

HS%

23

K/D

0.87

Entry 2/0Util 24Pistol 2

Z34004

10/14/4 · 1277 dmg

ADR

71

HS%

50

K/D

0.71

Entry 2/0Pistol 1
K/D -34%ADR -27%

KingsMan123

L12

10/16/5 · 1204 dmg

ADR

67

HS%

70

K/D

0.62

Entry 1/0Util 3AWP 2Pistol 3

Reimu_UwU

L4

4/16/1 · 823 dmg

ADR

46

HS%

75

K/D

0.25

Util 18Pistol 1
K/D -77%ADR -40%HS % +47%

v1hecle3's team

8 · 5

v1hecle3

L55

19/11/2 · 1747 dmg

ADR

97

HS%

32

K/D

1.73

Entry 1/0Multi 3Util 96

Mr-Flex

L24

17/10/3 · 1633 dmg

ADR

91

HS%

29

K/D

1.70

Entry 4/0Multi 2AWP 10Pistol 3

y0nnyy

L2

16/9/1 · 1486 dmg

ADR

83

HS%

31

K/D

1.78

Entry 1/0Multi 1Util 34AWP 10Pistol 2

Albadri

1

13/11/5 · 1553 dmg

ADR

86

HS%

85

K/D

1.18

Entry 2/0Multi 1Util 1AWP 2Pistol 3

Synctify

L33

9/11/8 · 1328 dmg

ADR

74

HS%

33

K/D

0.82

Multi 1Util 165Pistol 1

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.