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Winner · YubiAimer's team

1

75 kills · 5 players

de_mirage · 30 min

1 rounds · 2024-04-19

COMPETITIVE 5v5

trshbags's team

0

43 kills · 5 players

Top fragger

Prunella

20 kills

Top impact

Prunella

0 ADR

Util damage

Prunella

0 HP

Weak spots this match

vs lifetime baseline
  • Prunella

    ADR 0 (avg 74)

    -100%
  • CaptnDaddy

    ADR 0 (avg 79)

    -100%
  • Cap_CrackSZN

    ADR 0 (avg 83)

    -100%
  • Klunkelujer

    ADR 0 (avg 92)

    -100%
  • YubiAimer

    ADR 0 (avg 79)

    -100%
  • YubiAimer

    HS % 0% (avg 42%)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

YubiAimer's team

8 · 5

Prunella

L55

20/10/6 · 0 dmg

ADR

0

HS%

50

K/D

2.00

Multi 1
ADR -100%K/D +74%

CaptnDaddy

L62

19/7/4 · 0 dmg

ADR

0

HS%

42

K/D

2.71

Multi 2
ADR -100%K/D +163%

Cap_CrackSZN

L42

14/7/2 · 0 dmg

ADR

0

HS%

36

K/D

2.00

ADR -100%K/D +56%

Klunkelujer

L53

12/9/3 · 0 dmg

ADR

0

HS%

58

K/D

1.33

Multi 3
ADR -100%

YubiAimer

L51

10/10/4 · 0 dmg

ADR

0

HS%

0

K/D

1.00

ADR -100%HS % -100%

trshbags's team

4 · 0

trshbags

L61

14/16/2 · 0 dmg

ADR

0

HS%

50

K/D

0.88

Multi 2
K/D -32%HS % +39%

Alexia109

L61

12/16/3 · 0 dmg

ADR

0

HS%

42

K/D

0.75

Multi 1
ADR -100%K/D -27%

iluuuuu5

L51

9/16/3 · 0 dmg

ADR

0

HS%

67

K/D

0.56

Multi 1
ADR -100%K/D -38%HS % +63%

Motogen

L41

5/14/3 · 0 dmg

ADR

0

HS%

20

K/D

0.36

Multi 1
K/D -59%HS % -47%

damiano1689

L4

3/13/4 · 0 dmg

ADR

0

HS%

67

K/D

0.23

K/D -81%HS % +97%

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.