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tokyoshi's team

9

77 kills · 5 players

de_ancient · 34 min

22 rounds · 2026-05-31

Europe 5v5 Queue

Winner · StR1ke111's team

13

84 kills · 5 players

Top fragger

waqvs

21 kills

Top impact

thevov4j

102 ADR

Util damage

4leH

313 HP

Weak spots this match

vs lifetime baseline
  • StR1ke111

    K/D 0.65 (avg 1.12)

    -42%
  • tokyoshi

    HS % 32% (avg 50%)

    -36%
  • StR1ke111

    ADR 64 (avg 86)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

tokyoshi's team

8 · 1

ksolter

L102

20/18/5 · 2154 dmg

ADR

98

HS%

55

K/D

1.11

Entry 1/0Multi 3Util 3Pistol 3

tokyoshi

L103

19/15/5 · 1685 dmg

ADR

77

HS%

32

K/D

1.27

Entry 6/0Multi 2Util 89Pistol 1
HS % -36%ADR -14%

4epemwaura

L101

19/15/4 · 2001 dmg

ADR

91

HS%

74

K/D

1.27

Entry 1/0Multi 2Util 113Pistol 6

aMPYLS0N

L101

10/19/7 · 1405 dmg

ADR

64

HS%

60

K/D

0.53

Entry 1/0Multi 1Util 82Pistol 1

Debr0n1

L102

9/17/2 · 1187 dmg

ADR

54

HS%

67

K/D

0.53

Entry 2/0Multi 1Util 80AWP 1

StR1ke111's team

4 · 9

waqvs

L104

21/12/1 · 1931 dmg

ADR

88

HS%

43

K/D

1.75

Entry 2/0Multi 2Util 89AWP 10Pistol 6

thevov4j

L104

20/17/11 · 2234 dmg

ADR

102

HS%

50

K/D

1.18

Util 138Pistol 5

4leH

L103

18/14/6 · 1985 dmg

ADR

90

HS%

67

K/D

1.29

Entry 4/0Multi 2Util 313Pistol 2

-tAkA67

L102

14/17/6 · 1467 dmg

ADR

67

HS%

57

K/D

0.82

Entry 2/0Util 270Pistol 5

StR1ke111

L10

11/17/8 · 1396 dmg

ADR

64

HS%

64

K/D

0.65

Entry 3/0Util 105Pistol 3
K/D -42%ADR -26%HS % +52%

Half-by-half

First half

8 · 4

Second half

1 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.