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recool8's team

11

84 kills · 5 players

de_mirage · 46 min

24 rounds · 2026-06-02

Europe 5v5 Queue

Winner · ell1ot-_-'s team

13

98 kills · 5 players

Top fragger

ell1ot-_-

26 kills

Top impact

ell1ot-_-

108 ADR

Util damage

ell1ot-_-

101 HP

Weak spots this match

vs lifetime baseline
  • recool8

    K/D 0.75 (avg 1.24)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

recool8's team

7 · 4

KI6ER

L102

22/18/8 · 2402 dmg

ADR

100

HS%

55

K/D

1.22

Entry 2/0Multi 1Util 58Pistol 1

ygatuji

L101

18/21/3 · 2120 dmg

ADR

88

HS%

72

K/D

0.86

Entry 2/0Multi 1Pistol 6

recool8

L104

15/20/4 · 1673 dmg

ADR

70

HS%

67

K/D

0.75

Util 58Pistol 4
K/D -40%ADR -15%HS % +22%

chetakjestko

L103

15/19/1 · 1578 dmg

ADR

66

HS%

27

K/D

0.79

Entry 1/0Multi 1Util 41Pistol 1

HAPKOMAH333

L101

14/21/1 · 1345 dmg

ADR

56

HS%

57

K/D

0.67

Multi 1Util 1AWP 4Pistol 1

ell1ot-_-'s team

5 · 8

ell1ot-_-

L104

26/19/8 · 2584 dmg

ADR

108

HS%

69

K/D

1.37

Entry 1/0Multi 4Util 101Pistol 7

sh1nk666

L101

20/18/3 · 1852 dmg

ADR

77

HS%

45

K/D

1.11

Entry 7/0Multi 1AWP 3Pistol 3

diqa1336

L104

18/17/9 · 2124 dmg

ADR

89

HS%

72

K/D

1.06

Entry 6/0Multi 1Util 7
HS % +36%ADR +8%

slaym1-

L103

17/14/6 · 1953 dmg

ADR

81

HS%

47

K/D

1.21

Entry 2/0Multi 1Util 57AWP 7Pistol 5

-viceNT

L101

17/16/9 · 1856 dmg

ADR

77

HS%

29

K/D

1.06

Entry 3/0Util 41AWP 4Pistol 3

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.