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EDIK_GOIDA's team

1

36 kills · 5 players

de_dust2 · 22 min

14 rounds · 2026-05-27

Europe 5v5 Queue

Winner · z0id's team

13

67 kills · 5 players

Top fragger

erk-_

16 kills

Top impact

Destinyy-

120 ADR

Util damage

erk-_

158 HP

Weak spots this match

vs lifetime baseline
  • Tafu-

    K/D 0.31 (avg 0.97)

    -68%
  • Tafu-

    ADR 37 (avg 77)

    -52%
  • _ARYYY_

    K/D 0.77 (avg 1.24)

    -38%
  • cletuz

    HS % 46% (avg 58%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

EDIK_GOIDA's team

1 · 0

Destinyy-

L10

14/14/3 · 1679 dmg

ADR

120

HS%

79

K/D

1.00

Entry 2/0Multi 2Pistol 3

_ARYYY_

L10

10/13/2 · 1086 dmg

ADR

78

HS%

70

K/D

0.77

Util 86Pistol 3
K/D -38%ADR -9%HS % +49%

EDIK_GOIDA

L101

5/13/2 · 651 dmg

ADR

47

HS%

40

K/D

0.38

Entry 2/0Util 16AWP 1

Tafu-

L9

4/13/0 · 515 dmg

ADR

37

HS%

50

K/D

0.31

Entry 1/0AWP 1Pistol 1
K/D -68%ADR -52%

alligat0p

L8

3/14/2 · 580 dmg

ADR

41

HS%

67

K/D

0.21

Entry 1/0Util 7Pistol 3

z0id's team

11 · 2

erk-_

L103

16/6/2 · 1406 dmg

ADR

100

HS%

25

K/D

2.67

Entry 3/0Multi 1Util 158AWP 8Pistol 3

LeGenD_99

L105

16/5/2 · 1533 dmg

ADR

110

HS%

56

K/D

3.20

Entry 2/0Multi 1Util 96AWP 2Pistol 4

kaysercs

L93

15/7/5 · 1467 dmg

ADR

105

HS%

47

K/D

2.14

Multi 1Util 91AWP 3Pistol 4

cletuz

L101

13/6/5 · 1335 dmg

ADR

95

HS%

46

K/D

2.17

Entry 1/0Util 96Pistol 4
HS % -21%K/D +92%ADR +21%

z0id

L101

7/12/5 · 985 dmg

ADR

70

HS%

57

K/D

0.58

Entry 2/0Util 50

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.