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_Vim_'s team

9

75 kills · 5 players

de_mirage · 36 min

22 rounds · 2026-06-02

Europe 5v5 Queue

Winner · vcvn's team

13

86 kills · 5 players

Top fragger

vcvn

19 kills

Top impact

DimaKa6aH666

93 ADR

Util damage

uicachegod

207 HP

Weak spots this match

vs lifetime baseline
  • watawatawata

    K/D 0.70 (avg 1.10)

    -36%
  • watawatawata

    HS % 43% (avg 53%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_Vim_'s team

5 · 4

invul

L102

18/16/3 · 1834 dmg

ADR

83

HS%

61

K/D

1.12

Entry 1/0Multi 2Util 104Pistol 5
HS % +24%

_Vim_

L104

17/16/6 · 1826 dmg

ADR

83

HS%

76

K/D

1.06

Entry 4/0Multi 2Util 44Pistol 6

CYKA_SHLYUHA

L103

16/18/4 · 1573 dmg

ADR

72

HS%

38

K/D

0.89

Entry 4/0Multi 2Util 87AWP 4Pistol 5

watawatawata

L10

14/20/3 · 1622 dmg

ADR

74

HS%

43

K/D

0.70

Entry 3/0Util 76Pistol 4
K/D -36%HS % -19%

F1RE0_0

L10

10/16/5 · 1247 dmg

ADR

57

HS%

40

K/D

0.62

Util 107AWP 4

vcvn's team

7 · 6

vcvn

L104

19/16/4 · 1959 dmg

ADR

89

HS%

37

K/D

1.19

Entry 1/0Multi 2Util 24Pistol 2

VIVIVIceo

L102

18/15/4 · 1755 dmg

ADR

80

HS%

28

K/D

1.20

Entry 5/0Util 43AWP 11Pistol 4

DimaKa6aH666

L105

18/15/11 · 2045 dmg

ADR

93

HS%

72

K/D

1.20

Entry 3/0Multi 1Pistol 2

uicachegod

L10

16/17/4 · 1698 dmg

ADR

77

HS%

56

K/D

0.94

Multi 1Util 207Pistol 5

PincherK2

L102

15/14/6 · 1473 dmg

ADR

67

HS%

33

K/D

1.07

Entry 1/0Util 25AWP 1Pistol 2

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.