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Winner · ink-mate's team

13

82 kills · 5 players

de_anubis · 34 min

19 rounds · 2026-05-21

Europe 5v5 Queue

-KEROO-'s team

6

57 kills · 5 players

Top fragger

Hande380

22 kills

Top impact

Hande380

124 ADR

Util damage

ink-mate

262 HP

Weak spots this match

vs lifetime baseline
  • -Clappin

    K/D 0.41 (avg 1.06)

    -61%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ink-mate's team

8 · 5

Hande380

L102

22/11/4 · 2364 dmg

ADR

124

HS%

36

K/D

2.00

Entry 3/0Multi 3Util 181AWP 1Pistol 1

sezaRES

L104

18/12/4 · 1966 dmg

ADR

104

HS%

67

K/D

1.50

Entry 2/0Util 59Pistol 6
ADR +27%K/D +24%

ink-mate

L104

17/10/9 · 2102 dmg

ADR

111

HS%

53

K/D

1.70

Entry 2/0Multi 2Util 262Pistol 4

ROADr

L92

16/11/5 · 1430 dmg

ADR

75

HS%

56

K/D

1.45

Entry 3/0Multi 1Util 99Pistol 3

zibert1715

L101

9/13/3 · 823 dmg

ADR

43

HS%

33

K/D

0.69

Entry 2/0Util 21Pistol 2

-KEROO-'s team

4 · 2

clooosed

L101

14/16/5 · 1510 dmg

ADR

80

HS%

50

K/D

0.88

Entry 2/0Multi 1Util 6Pistol 3

-KEROO-

L104

13/13/1 · 1252 dmg

ADR

66

HS%

23

K/D

1.00

Entry 2/0Util 12AWP 9Pistol 1

xbroken

L10

12/18/1 · 1385 dmg

ADR

73

HS%

50

K/D

0.67

Entry 1/0Util 40AWP 1Pistol 1

JimmyMir

L101

11/18/4 · 1203 dmg

ADR

63

HS%

73

K/D

0.61

Entry 1/0Util 26Pistol 2

-Clappin

L10

7/17/5 · 1277 dmg

ADR

67

HS%

57

K/D

0.41

Entry 1/0Util 92Pistol 2
K/D -61%ADR -13%HS % +21%

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.