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Starboy_'s team

1

11 kills · 5 players

de_dust2 · 13 min

6 rounds · 2026-05-11

South America 5V5 Queue

Winner · polzera-_'s team

5

26 kills · 5 players

Top fragger

polzera-_

9 kills

Top impact

polzera-_

164 ADR

Util damage

Leoneldeluca

61 HP

Weak spots this match

vs lifetime baseline
  • derze

    ADR 0 (avg 83)

    -100%
  • derze

    K/D 0.00 (avg 1.30)

    -100%
  • derze

    HS % 0% (avg 41%)

    -100%
  • beberouborn

    K/D 0.17 (avg 0.98)

    -83%
  • Sspataro

    ADR 34 (avg 83)

    -59%
  • Sspataro

    K/D 0.50 (avg 1.20)

    -58%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Starboy_'s team

1 · 0

Starboy_

L51

7/5/1 · 627 dmg

ADR

105

HS%

57

K/D

1.40

AWP 5Pistol 2
HS % +27%ADR +18%

MrTomisio

2/5/0 · 331 dmg

ADR

55

HS%

100

K/D

0.40

Pistol 2

beberouborn

1/6/3 · 266 dmg

ADR

44

HS%

100

K/D

0.17

Entry 1/0
K/D -83%ADR -41%HS % +108%

Leoneldeluca

L4

1/5/1 · 160 dmg

ADR

27

HS%

100

K/D

0.20

Util 61Pistol 1

derze

0/2/0 · 0 dmg

ADR

0

HS%

0

K/D

0.00

ADR -100%K/D -100%

polzera-_'s team

5 · 0

polzera-_

L81

9/2/2 · 984 dmg

ADR

164

HS%

56

K/D

4.50

Entry 1/0Util 54Pistol 1

monalissa

L52

6/3/0 · 575 dmg

ADR

96

HS%

50

K/D

2.00

Entry 2/0Pistol 2

pascui1

L21

5/1/0 · 427 dmg

ADR

71

HS%

80

K/D

5.00

Entry 1/0Pistol 1

lazaro33

L41

5/4/1 · 487 dmg

ADR

81

HS%

80

K/D

1.25

Entry 1/0

Sspataro

L6

1/2/2 · 202 dmg

ADR

34

HS%

100

K/D

0.50

Util 4Pistol 1
ADR -59%K/D -58%HS % +96%

Half-by-half

First half

1 · 5

Second half

0 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.