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Winner · JesperWon's team

13

81 kills · 5 players

de_cache · 37 min

20 rounds · 2026-05-31

South America 5V5 Queue

gustavohott's team

7

63 kills · 5 players

Top fragger

gustavohott

20 kills

Top impact

Chevetter4

117 ADR

Util damage

gustavohott

143 HP

Weak spots this match

vs lifetime baseline
  • eRRebsb

    K/D 0.47 (avg 0.98)

    -52%
  • eRRebsb

    ADR 67 (avg 82)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JesperWon's team

8 · 5

JesperWon

L55

19/11/3 · 1778 dmg

ADR

89

HS%

42

K/D

1.73

Entry 2/0Multi 2Util 113

Chevetter4

L41

18/15/5 · 2347 dmg

ADR

117

HS%

56

K/D

1.20

Entry 3/0Multi 2Util 83Pistol 1
ADR +50%K/D +15%

FCEKeLKINg

L81

16/13/5 · 1564 dmg

ADR

78

HS%

31

K/D

1.23

Entry 5/0Multi 1Util 81AWP 6Pistol 5

roiinuj

L51

15/12/1 · 1428 dmg

ADR

71

HS%

67

K/D

1.25

Entry 1/0Util 112Pistol 4
ADR -12%HS % +52%

XaKaLLfps

L55

13/12/7 · 1600 dmg

ADR

80

HS%

38

K/D

1.08

Util 89Pistol 1
ADR +22%K/D +17%

gustavohott's team

4 · 3

gustavohott

L44

20/14/4 · 2044 dmg

ADR

102

HS%

80

K/D

1.43

Entry 4/0Multi 3Util 143Pistol 3

gNoMo011Sp

2

16/17/3 · 1786 dmg

ADR

89

HS%

31

K/D

0.94

Entry 3/0Multi 3Util 95AWP 1Pistol 4

TeuPaiHS

L7

9/17/2 · 1028 dmg

ADR

51

HS%

56

K/D

0.53

Util 48AWP 1Pistol 4

eRRebsb

L71

9/19/5 · 1346 dmg

ADR

67

HS%

56

K/D

0.47

Entry 2/0Util 90AWP 1Pistol 2
K/D -52%ADR -17%HS % +14%

__SAFADAO__

L5

9/14/3 · 1133 dmg

ADR

57

HS%

33

K/D

0.64

Util 20

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.