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Winner · Cando93's team

13

82 kills · 5 players

de_dust2 · 40 min

21 rounds · 2026-05-20

Europe 5v5 Queue

S0BAD's team

8

67 kills · 5 players

Top fragger

X0ven

20 kills

Top impact

drozn1kk

103 ADR

Util damage

drozn1kk

230 HP

Weak spots this match

vs lifetime baseline
  • SPLjTZBABYJR

    K/D 0.61 (avg 1.05)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Cando93's team

7 · 6

X0ven

L93

20/11/4 · 2091 dmg

ADR

100

HS%

45

K/D

1.82

Entry 2/0Multi 1Util 167AWP 4Pistol 2
HS % -8%K/D +49%ADR +17%

drozn1kk

L95

16/15/10 · 2171 dmg

ADR

103

HS%

50

K/D

1.07

Entry 1/0Util 230AWP 1Pistol 5
ADR +10%

d1zx_

L92

16/14/4 · 1346 dmg

ADR

64

HS%

50

K/D

1.14

Entry 2/0Multi 1Util 89Pistol 2

EREXPL

L91

16/13/9 · 1817 dmg

ADR

87

HS%

38

K/D

1.23

Entry 2/0Util 89Pistol 3

Cando93

L102

14/14/7 · 1397 dmg

ADR

67

HS%

36

K/D

1.00

Multi 2Util 100AWP 4Pistol 4

S0BAD's team

5 · 3

S0BAD

L102

18/14/2 · 1766 dmg

ADR

84

HS%

33

K/D

1.29

Entry 1/0Multi 1Util 138AWP 3Pistol 6

papitok1ng

L91

15/17/3 · 1531 dmg

ADR

73

HS%

47

K/D

0.88

Util 11Pistol 4

meat13

L91

13/16/9 · 1849 dmg

ADR

88

HS%

62

K/D

0.81

Entry 6/0Multi 1Util 117Pistol 3

SPLjTZBABYJR

L92

11/18/4 · 1523 dmg

ADR

73

HS%

64

K/D

0.61

Entry 5/0Util 10AWP 1Pistol 1
K/D -42%HS % +21%

oRoZoZoR

L102

10/17/4 · 1098 dmg

ADR

52

HS%

60

K/D

0.59

Entry 2/0Multi 1Util 200Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.