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Winner · st1lr's team

13

84 kills · 5 players

de_mirage · 36 min

24 rounds · 2026-06-05

Europe 5v5 Queue

EDDYGOUDA's team

11

86 kills · 5 players

Top fragger

Unleew3

24 kills

Top impact

knoxx66

100 ADR

Util damage

knoxx66

259 HP

Weak spots this match

vs lifetime baseline
  • gloxo

    ADR 52 (avg 78)

    -33%
  • gloxo

    K/D 0.81 (avg 1.09)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

st1lr's team

6 · 7

Unleew3

L103

24/17/5 · 2283 dmg

ADR

95

HS%

46

K/D

1.41

Entry 5/0Multi 3Util 55AWP 7Pistol 8

KVN00

L105

19/17/6 · 2335 dmg

ADR

97

HS%

53

K/D

1.12

Entry 1/0Multi 1Util 82AWP 1Pistol 6

thorhoggie

L102

16/17/2 · 1628 dmg

ADR

68

HS%

69

K/D

0.94

Entry 1/0Multi 1Util 54Pistol 3

st1lr

L103

15/18/4 · 1694 dmg

ADR

71

HS%

53

K/D

0.83

Entry 6/0Util 13Pistol 4

DMB

L10

10/17/9 · 1244 dmg

ADR

52

HS%

50

K/D

0.59

Multi 1Util 107

EDDYGOUDA's team

6 · 5

knoxx66

L106

22/17/6 · 2402 dmg

ADR

100

HS%

59

K/D

1.29

Entry 5/0Multi 1Util 259Pistol 6

EDDYGOUDA

L10

20/18/5 · 2285 dmg

ADR

95

HS%

50

K/D

1.11

Entry 3/0Util 60Pistol 3

pakebeleaua

L104

19/15/2 · 1797 dmg

ADR

75

HS%

26

K/D

1.27

Entry 1/0Util 37AWP 8Pistol 3

gloxo

L101

13/16/0 · 1251 dmg

ADR

52

HS%

69

K/D

0.81

Entry 1/0Pistol 4
ADR -33%K/D -26%HS % +38%

Kamciopl17

L10

12/18/3 · 1638 dmg

ADR

68

HS%

67

K/D

0.67

Entry 1/0Util 72AWP 1Pistol 4

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.