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unknqwnz's team

2

41 kills · 5 players

de_nuke · 25 min

15 rounds · 2026-06-03

Middle East 5v5 Queue

Winner · m36se's team

13

71 kills · 5 players

Top fragger

m36se

23 kills

Top impact

m36se

155 ADR

Util damage

m36se

172 HP

Weak spots this match

vs lifetime baseline
  • unknqwnz

    K/D 0.43 (avg 1.09)

    -61%
  • Nismo

    K/D 0.67 (avg 1.12)

    -40%
  • unknqwnz

    ADR 59 (avg 84)

    -30%
  • Nismo

    ADR 65 (avg 84)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

unknqwnz's team

2 · 0

zayed

L101

12/14/3 · 1211 dmg

ADR

81

HS%

67

K/D

0.86

Entry 3/0Multi 2Pistol 3

Nismo

L10

10/15/3 · 976 dmg

ADR

65

HS%

50

K/D

0.67

Multi 1Pistol 5
K/D -40%ADR -23%

ImxUnusuaL

L10

10/14/2 · 854 dmg

ADR

57

HS%

50

K/D

0.71

Entry 1/0Util 98Pistol 3

unknqwnz

L10

6/14/4 · 878 dmg

ADR

59

HS%

83

K/D

0.43

Entry 1/0Util 88Pistol 2
K/D -61%ADR -30%HS % +60%

Sharigan20

L101

3/14/4 · 567 dmg

ADR

38

HS%

0

K/D

0.21

m36se's team

10 · 3

m36se

L104

23/8/6 · 2323 dmg

ADR

155

HS%

30

K/D

2.88

Entry 6/0Multi 3Util 172Pistol 4

Half-Life-3

L103

17/9/9 · 1597 dmg

ADR

107

HS%

35

K/D

1.89

Entry 2/0Multi 1Util 18Pistol 3

Neme-

L104

15/6/8 · 1641 dmg

ADR

109

HS%

53

K/D

2.50

Entry 1/0Multi 2Util 27Pistol 3

Durraaaani

L102

10/9/6 · 850 dmg

ADR

57

HS%

30

K/D

1.11

Multi 1Util 53

_uvd1cey

L10

6/9/4 · 860 dmg

ADR

57

HS%

50

K/D

0.67

Entry 1/0Pistol 1

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.