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Pliutandr's team

11

78 kills · 5 players

de_dust2 · 45 min

24 rounds · 2026-05-30

Europe 5v5 Queue

Winner · t0m9595's team

13

82 kills · 5 players

Top fragger

reizxnvrmore

26 kills

Top impact

reizxnvrmore

113 ADR

Util damage

etoreee

318 HP

Weak spots this match

vs lifetime baseline
  • -Dramat1c-

    HS % 27% (avg 39%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Pliutandr's team

4 · 7

reizxnvrmore

L44

26/17/4 · 2711 dmg

ADR

113

HS%

42

K/D

1.53

Entry 6/0Multi 1Util 61AWP 4Pistol 2

Pliutandr

L54

16/14/9 · 1926 dmg

ADR

80

HS%

50

K/D

1.14

Entry 1/0Multi 2Util 283

etoreee

L32

13/16/7 · 1587 dmg

ADR

66

HS%

31

K/D

0.81

Entry 1/0Multi 1Util 318AWP 1Pistol 2

Wopa555

L4

13/19/5 · 1426 dmg

ADR

59

HS%

38

K/D

0.68

Entry 2/0Multi 1Util 112Pistol 1

smieciak

L41

10/19/5 · 1250 dmg

ADR

52

HS%

20

K/D

0.53

Entry 1/0AWP 5Pistol 1

t0m9595's team

8 · 5

mRNN05

L56

22/15/3 · 2203 dmg

ADR

92

HS%

50

K/D

1.47

Entry 1/0Multi 2Util 116AWP 1Pistol 12

t0m9595

L2

15/16/11 · 1758 dmg

ADR

73

HS%

60

K/D

0.94

Entry 4/0Util 274AWP 2Pistol 2

DanyFDR10

L63

15/16/8 · 1812 dmg

ADR

76

HS%

47

K/D

0.94

Entry 2/0Util 158AWP 1

j3_EuStaK3

L32

15/14/6 · 1837 dmg

ADR

77

HS%

53

K/D

1.07

Multi 1Util 110AWP 1Pistol 1

-Dramat1c-

L52

15/18/5 · 1915 dmg

ADR

80

HS%

27

K/D

0.83

Entry 6/0Multi 1Util 210AWP 1Pistol 3
HS % -31%K/D -14%

Half-by-half

First half

4 · 8

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.