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brun0gz's team

8

55 kills · 5 players

de_inferno · 38 min

21 rounds · 2026-05-24

Europe 5v5 Queue

Winner · Tankkillerr's team

13

86 kills · 5 players

Top fragger

D4baa

25 kills

Top impact

D4baa

129 ADR

Util damage

Drayson218

334 HP

Weak spots this match

vs lifetime baseline
  • Red-c

    K/D 0.80 (avg 1.21)

    -34%
  • Red-c

    ADR 68 (avg 82)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

brun0gz's team

6 · 2

Red-c

L103

12/15/3 · 1418 dmg

ADR

68

HS%

92

K/D

0.80

Entry 1/0Multi 2Util 5AWP 1Pistol 3
K/D -34%ADR -17%HS % +92%

brun0gz

L10

12/19/2 · 1334 dmg

ADR

64

HS%

50

K/D

0.63

Entry 4/0AWP 3Pistol 2

CaruCaru

L102

12/17/4 · 1367 dmg

ADR

65

HS%

42

K/D

0.71

Entry 1/0Multi 2Util 126AWP 6Pistol 4

Drayson218

L81

10/17/4 · 1516 dmg

ADR

72

HS%

40

K/D

0.59

Util 334Pistol 2

Strukket

L92

9/18/4 · 1056 dmg

ADR

50

HS%

89

K/D

0.50

Entry 2/0Multi 1Util 81Pistol 2

Tankkillerr's team

6 · 7

D4baa

L105

25/10/6 · 2702 dmg

ADR

129

HS%

32

K/D

2.50

Entry 4/0Multi 1Util 237Pistol 4

iNS_-_

L81

17/12/6 · 1772 dmg

ADR

84

HS%

47

K/D

1.42

Entry 2/0Multi 1Util 174Pistol 3

Tankkillerr

L104

16/11/7 · 1786 dmg

ADR

85

HS%

50

K/D

1.45

Entry 3/0Multi 2Util 65AWP 3Pistol 3

tregi_i

L103

16/14/6 · 1332 dmg

ADR

63

HS%

62

K/D

1.14

Entry 2/0Util 21Pistol 3

-rend

L9

12/10/7 · 1365 dmg

ADR

65

HS%

33

K/D

1.20

Entry 2/0Util 309AWP 2Pistol 2

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.