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stipguja's team

9

72 kills · 5 players

de_dust2 · 32 min

22 rounds · 2026-05-12

Europe 5v5 Queue

Winner · J3SSY's team

13

81 kills · 5 players

Top fragger

gaya

25 kills

Top impact

J3SSY

110 ADR

Util damage

J3SSY

262 HP

Weak spots this match

vs lifetime baseline
  • CJJ-

    K/D 0.53 (avg 0.96)

    -45%
  • CJJ-

    ADR 60 (avg 72)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

stipguja's team

6 · 3

Zimjex

L101

20/16/3 · 1968 dmg

ADR

90

HS%

65

K/D

1.25

Entry 2/0Multi 2Util 31AWP 3Pistol 1

SileszS

L102

17/14/6 · 1797 dmg

ADR

82

HS%

35

K/D

1.21

Multi 2Util 159Pistol 1

Djekovic

L102

13/18/3 · 1681 dmg

ADR

76

HS%

62

K/D

0.72

Multi 1Util 52Pistol 3

okinn

L101

12/16/6 · 1419 dmg

ADR

65

HS%

33

K/D

0.75

Entry 3/0Util 104AWP 5Pistol 2

stipguja

L103

10/17/5 · 1184 dmg

ADR

54

HS%

50

K/D

0.59

Entry 4/0Util 173AWP 5Pistol 2

J3SSY's team

6 · 7

gaya

L102

25/12/5 · 2169 dmg

ADR

99

HS%

64

K/D

2.08

Entry 1/0Multi 2Util 141Pistol 4
K/D +86%ADR +29%

kevka

L102

22/15/4 · 2235 dmg

ADR

102

HS%

55

K/D

1.47

Entry 3/0Multi 1Util 36Pistol 3

J3SSY

L105

17/15/9 · 2411 dmg

ADR

110

HS%

53

K/D

1.13

Entry 2/0Multi 1Util 262AWP 4Pistol 1

CURSOR666

L103

9/15/4 · 1009 dmg

ADR

46

HS%

67

K/D

0.60

Entry 3/0Multi 1Util 11Pistol 1

CJJ-

L101

8/15/9 · 1321 dmg

ADR

60

HS%

88

K/D

0.53

Entry 4/0Util 143Pistol 2
K/D -45%ADR -17%HS % +87%

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.