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SERDR53's team

13

107 kills · 5 players

de_anubis · 51 min

29 rounds · 2026-02-18

Europe 5v5 Queue

Winner · 27pugpubnite's team

16

111 kills · 5 players

Top fragger

SERDR53

31 kills

Top impact

SERDR53

109 ADR

Util damage

SERDR53

326 HP

Weak spots this match

vs lifetime baseline
  • 27pugpubnite

    HS % 30% (avg 45%)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SERDR53's team

7 · 5 · OT 1

SERDR53

L24

31/20/5 · 3173 dmg

ADR

109

HS%

35

K/D

1.55

Entry 8/0Multi 2Util 326AWP 17Pistol 5

MasterLion21

L33

28/20/7 · 2751 dmg

ADR

95

HS%

32

K/D

1.40

Entry 3/0Multi 2Util 179Pistol 3

-dc

L33

25/20/3 · 2404 dmg

ADR

83

HS%

16

K/D

1.25

Entry 1/0Multi 2Util 95Pistol 2

bamnew_1304

L31

13/26/9 · 1851 dmg

ADR

64

HS%

38

K/D

0.50

Entry 3/0Util 24

barbaros533

L42

10/25/10 · 1612 dmg

ADR

56

HS%

30

K/D

0.40

Entry 1/0Util 109

27pugpubnite's team

5 · 7 · OT 4

27pugpubnite

L45

30/21/5 · 2940 dmg

ADR

101

HS%

30

K/D

1.43

Entry 2/0Multi 4Util 58
HS % -33%K/D +25%ADR +23%

-ANALOG-

L35

25/19/6 · 2416 dmg

ADR

83

HS%

36

K/D

1.32

Entry 1/0Multi 2Util 258Pistol 5

Sutykata331

L32

23/25/12 · 2906 dmg

ADR

100

HS%

26

K/D

0.92

Entry 2/0Multi 2Util 158AWP 2Pistol 1

KURU_MURAD

L24

23/18/5 · 2661 dmg

ADR

92

HS%

35

K/D

1.28

Entry 5/0Multi 1Util 94AWP 8Pistol 3

TheRZAtheJZA

L3

10/25/7 · 1526 dmg

ADR

53

HS%

50

K/D

0.40

Entry 3/0Util 303Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.