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Winner · -m0t's team

13

64 kills · 5 players

de_overpass · 27 min

14 rounds · 2025-11-11

Europe 5v5 Queue

HeffakIumpen's team

1

31 kills · 5 players

Top fragger

-m0t

17 kills

Top impact

-m0t

139 ADR

Util damage

ZeQa

155 HP

Weak spots this match

vs lifetime baseline
  • Pingufire

    K/D 0.07 (avg 0.88)

    -92%
  • Pingufire

    ADR 18 (avg 65)

    -73%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-m0t's team

11 · 2

-m0t

L105

17/6/8 · 1949 dmg

ADR

139

HS%

59

K/D

2.83

Entry 1/0Multi 3Util 35Pistol 4

ForK1ll

L102

13/7/0 · 992 dmg

ADR

71

HS%

46

K/D

1.86

Entry 4/0Multi 1Util 36

ghy

L103

13/5/8 · 1288 dmg

ADR

92

HS%

54

K/D

2.60

Entry 1/0Multi 1Util 16Pistol 1

ZeQa

L101

13/6/4 · 1323 dmg

ADR

95

HS%

54

K/D

2.17

Entry 1/0Multi 1Util 155AWP 1Pistol 1
K/D +85%ADR +17%

med2face

L102

8/7/1 · 893 dmg

ADR

64

HS%

62

K/D

1.14

Entry 2/0Util 27Pistol 4

HeffakIumpen's team

1 · 0

HeffakIumpen

L10

14/13/0 · 1133 dmg

ADR

81

HS%

57

K/D

1.08

Entry 2/0Multi 1Util 72AWP 5Pistol 1

2by

L101

7/13/4 · 1129 dmg

ADR

81

HS%

43

K/D

0.54

Util 25Pistol 1

AntiAt0m

L10

5/13/2 · 649 dmg

ADR

46

HS%

80

K/D

0.38

Entry 3/0Util 105Pistol 2

B00STED

L9

4/11/2 · 588 dmg

ADR

42

HS%

25

K/D

0.36

Util 98Pistol 1

Pingufire

L8

1/14/1 · 248 dmg

ADR

18

HS%

100

K/D

0.07

Util 9Pistol 1
K/D -92%ADR -73%HS % +108%

Half-by-half

First half

11 · 1

Second half

2 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.