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OpelCorsa's team

5

60 kills · 5 players

de_mirage · 35 min

18 rounds · 2026-06-05

Europe 5v5 Queue

Winner · orzeh's team

13

76 kills · 5 players

Top fragger

SPECTRESBOT

20 kills

Top impact

SPECTRESBOT

120 ADR

Util damage

merts25

88 HP

Weak spots this match

vs lifetime baseline
  • BOTSPECTRES

    ADR 62 (avg 82)

    -24%
  • s3Avage

    HS % 38% (avg 47%)

    -19%
  • s3Avage

    K/D 0.87 (avg 1.04)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

OpelCorsa's team

4 · 1

OpelCorsa

L61

14/15/6 · 1875 dmg

ADR

104

HS%

29

K/D

0.93

Entry 1/0Multi 2Util 73Pistol 2

Luis_Flannel

L61

14/16/5 · 1658 dmg

ADR

92

HS%

57

K/D

0.88

Entry 4/0Util 43AWP 1Pistol 6

s3Avage

L62

13/15/4 · 1383 dmg

ADR

77

HS%

38

K/D

0.87

Multi 2Util 54AWP 6Pistol 1
HS % -19%K/D -16%

slippa_nespi

L6

10/14/4 · 938 dmg

ADR

52

HS%

30

K/D

0.71

Entry 1/0Multi 1Pistol 2

Furion339

L61

9/16/0 · 874 dmg

ADR

49

HS%

22

K/D

0.56

Entry 1/0Util 31Pistol 3

orzeh's team

8 · 5

SPECTRESBOT

L64

20/12/8 · 2160 dmg

ADR

120

HS%

50

K/D

1.67

Entry 4/0Multi 3Util 5Pistol 2

zbabmen

L63

19/12/5 · 2127 dmg

ADR

118

HS%

53

K/D

1.58

Entry 1/0Multi 4AWP 2Pistol 1

orzeh

L64

16/13/5 · 1713 dmg

ADR

95

HS%

31

K/D

1.23

Entry 6/0Multi 2Util 85AWP 5Pistol 5

BOTSPECTRES

L6

12/12/4 · 1122 dmg

ADR

62

HS%

67

K/D

1.00

Util 46Pistol 1
ADR -24%HS % +60%

merts25

L62

9/11/3 · 1000 dmg

ADR

56

HS%

78

K/D

0.82

Multi 1Util 88Pistol 4

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.