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brandoff007's team

10

73 kills · 5 players

de_dust2 · 42 min

23 rounds · 2026-06-07

Europe 5v5 Queue

Winner · BekvuD's team

13

95 kills · 5 players

Top fragger

ULTRXX

24 kills

Top impact

ULTRXX

101 ADR

Util damage

xibrid

180 HP

Weak spots this match

vs lifetime baseline
  • HulJM

    K/D 0.53 (avg 1.05)

    -50%
  • HulJM

    ADR 50 (avg 72)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

brandoff007's team

4 · 6

FrA1r-10-

L102

22/17/5 · 2037 dmg

ADR

89

HS%

55

K/D

1.29

Entry 2/0Multi 4Util 96AWP 1Pistol 8

ecH

L104

20/21/3 · 2245 dmg

ADR

98

HS%

80

K/D

0.95

Entry 2/0Multi 1Util 40Pistol 5

brandoff007

L102

12/19/6 · 1578 dmg

ADR

69

HS%

75

K/D

0.63

Entry 1/0Util 103AWP 3Pistol 2

HulJM

L101

10/19/5 · 1155 dmg

ADR

50

HS%

70

K/D

0.53

Entry 4/0Util 15Pistol 2
K/D -50%ADR -31%HS % +52%

Nomysz_

L101

9/19/4 · 1275 dmg

ADR

55

HS%

44

K/D

0.47

Entry 2/0Util 72

BekvuD's team

8 · 5

ULTRXX

L105

24/11/3 · 2321 dmg

ADR

101

HS%

50

K/D

2.18

Entry 3/0Multi 2Util 71AWP 5Pistol 4

-ZRN

L103

20/16/5 · 1818 dmg

ADR

79

HS%

60

K/D

1.25

Entry 7/0Multi 1Util 85AWP 5Pistol 4

YTP

L103

19/16/6 · 2044 dmg

ADR

89

HS%

68

K/D

1.19

Entry 1/0Multi 1Util 162Pistol 1
ADR -10%K/D -9%HS % +55%

xibrid

L101

19/17/7 · 2105 dmg

ADR

92

HS%

42

K/D

1.12

Entry 1/0Util 180Pistol 4

BekvuD

L101

13/13/10 · 1841 dmg

ADR

80

HS%

38

K/D

1.00

Util 21AWP 2Pistol 2

Half-by-half

First half

4 · 8

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.