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Neh's team

9

72 kills · 5 players

de_mirage · 40 min

22 rounds · 2026-05-29

Europe 5v5 Queue

Winner · TELEPORT21's team

13

83 kills · 5 players

Top fragger

UADealer

23 kills

Top impact

UADealer

109 ADR

Util damage

MinusElo

184 HP

Weak spots this match

vs lifetime baseline
  • Neh

    K/D 0.62 (avg 0.98)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Neh's team

4 · 5

UADealer

L102

23/17/4 · 2392 dmg

ADR

109

HS%

57

K/D

1.35

Entry 3/0Multi 4Util 84AWP 1Pistol 5

akvastxr

L102

17/19/0 · 1837 dmg

ADR

84

HS%

53

K/D

0.89

Entry 2/0Multi 2Util 40AWP 3Pistol 3

Michuvvv

L10

12/16/4 · 1423 dmg

ADR

65

HS%

50

K/D

0.75

Entry 4/0Util 76Pistol 3

Neh

L104

10/16/11 · 1514 dmg

ADR

69

HS%

60

K/D

0.62

Entry 1/0Util 101AWP 1Pistol 4
K/D -37%HS % +50%

cIownbuggy

L101

10/16/4 · 1131 dmg

ADR

51

HS%

30

K/D

0.62

Entry 2/0Multi 1Util 73Pistol 1

TELEPORT21's team

8 · 5

Ax1LoR

L103

21/13/5 · 1931 dmg

ADR

88

HS%

38

K/D

1.62

Multi 4Util 149AWP 4Pistol 6

TELEPORT21

L105

20/15/2 · 1907 dmg

ADR

87

HS%

35

K/D

1.33

Entry 3/0Util 128Pistol 5

Buuufy

L10

20/12/7 · 2135 dmg

ADR

97

HS%

40

K/D

1.67

Entry 3/0Util 12AWP 5Pistol 6

abut999

L101

11/16/6 · 1598 dmg

ADR

73

HS%

9

K/D

0.69

Entry 2/0Util 65AWP 7Pistol 1

MinusElo

L104

11/16/3 · 1192 dmg

ADR

54

HS%

55

K/D

0.69

Entry 2/0Multi 1Util 184Pistol 2

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.