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Winner · Nice_skiLL14's team

13

88 kills · 5 players

de_ancient · 34 min

22 rounds · 2026-05-29

Europe 5v5 Queue

youngLyaskin's team

9

72 kills · 5 players

Top fragger

Nice_skiLL14

25 kills

Top impact

SEQUOLAH

101 ADR

Util damage

medvedeff24

238 HP

Weak spots this match

vs lifetime baseline
  • pe4en_bobra

    HS % 19% (avg 45%)

    -58%
  • SEQUOLAH

    HS % 31% (avg 43%)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Nice_skiLL14's team

4 · 9

Nice_skiLL14

L84

25/15/5 · 2107 dmg

ADR

96

HS%

44

K/D

1.67

Entry 3/0Multi 3Util 86AWP 1Pistol 4

yelkoke

L83

17/15/6 · 1921 dmg

ADR

87

HS%

41

K/D

1.13

Entry 1/0Util 16AWP 2Pistol 3

pe4en_bobra

L62

16/16/7 · 1768 dmg

ADR

80

HS%

19

K/D

1.00

Entry 4/0Util 166
HS % -58%

SEQUOLAH

L61

16/15/7 · 2220 dmg

ADR

101

HS%

31

K/D

1.07

Entry 5/0Multi 1Util 150Pistol 3
HS % -28%ADR +30%

medvedeff24

L73

14/13/7 · 1584 dmg

ADR

72

HS%

64

K/D

1.08

Entry 1/0Multi 1Util 238Pistol 3
HS % +14%

youngLyaskin's team

8 · 1

maga_s_makom

L72

17/17/3 · 1901 dmg

ADR

86

HS%

18

K/D

1.00

Util 172AWP 1Pistol 2

snpr1nce

L7

16/19/2 · 1592 dmg

ADR

72

HS%

50

K/D

0.84

Entry 4/0Util 24Pistol 3

youngLyaskin

L64

16/19/5 · 1922 dmg

ADR

87

HS%

44

K/D

0.84

Multi 2Util 181Pistol 2

3Iverson3

L61

12/16/8 · 1696 dmg

ADR

77

HS%

50

K/D

0.75

Util 152Pistol 1

Meri4isback

L72

11/19/7 · 1515 dmg

ADR

69

HS%

27

K/D

0.58

Entry 4/0Multi 1Util 112Pistol 1

Half-by-half

First half

4 · 8

Second half

9 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.