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Winner · capa's team

13

81 kills · 5 players

de_ancient · 26 min

18 rounds · 2026-05-17

South America 5V5 Queue

DoooKAAA's team

5

61 kills · 5 players

Top fragger

vaporuhtra

20 kills

Top impact

capa

106 ADR

Util damage

Ferrote96

242 HP

Weak spots this match

vs lifetime baseline
  • DoooKAAA

    K/D 0.33 (avg 1.09)

    -70%
  • DoooKAAA

    ADR 42 (avg 81)

    -49%
  • DoooKAAA

    HS % 17% (avg 31%)

    -45%
  • brmeme

    K/D 0.76 (avg 1.34)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

capa's team

11 · 2

vaporuhtra

2

20/14/5 · 1870 dmg

ADR

104

HS%

60

K/D

1.43

Multi 1Util 5AWP 1Pistol 4

capa

L35

20/12/3 · 1903 dmg

ADR

106

HS%

45

K/D

1.67

Entry 2/0Multi 3Util 141AWP 1Pistol 3

_Pdr__

3

18/10/5 · 1722 dmg

ADR

96

HS%

50

K/D

1.80

Entry 2/0Util 39AWP 7Pistol 1

Ferrote96

L72

13/15/5 · 1641 dmg

ADR

91

HS%

77

K/D

0.87

Entry 3/0Util 242Pistol 4

ludgeroxd

L61

10/14/5 · 1226 dmg

ADR

68

HS%

30

K/D

0.71

Entry 4/0Util 44

DoooKAAA's team

1 · 4

GuuhKill

L61

14/15/6 · 1712 dmg

ADR

95

HS%

50

K/D

0.93

Entry 1/0Multi 2Util 23AWP 3Pistol 2

ySub13

L41

14/15/5 · 1508 dmg

ADR

84

HS%

21

K/D

0.93

Entry 2/0Multi 2Util 78Pistol 4

bjki

L41

14/16/5 · 1300 dmg

ADR

72

HS%

57

K/D

0.88

Entry 4/0Multi 1Util 4Pistol 5

brmeme

L92

13/17/6 · 1513 dmg

ADR

84

HS%

46

K/D

0.76

Util 39Pistol 2
K/D -43%ADR -14%

DoooKAAA

L4

6/18/4 · 748 dmg

ADR

42

HS%

17

K/D

0.33

Multi 1Util 69
K/D -70%ADR -49%

Half-by-half

First half

11 · 1

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.