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MadShoyo's team

12

96 kills · 5 players

de_ancient · 45 min

28 rounds · 2026-05-17

Europe 5v5 Queue

Winner · azukay367's team

16

110 kills · 5 players

Top fragger

-Hardi_-

26 kills

Top impact

-Hardi_-

101 ADR

Util damage

azukay367

273 HP

Weak spots this match

vs lifetime baseline
  • A444YE774RUS

    K/D 0.90 (avg 1.12)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MadShoyo's team

6 · 6

PUPA-9

L103

21/23/7 · 2583 dmg

ADR

92

HS%

67

K/D

0.91

Entry 4/0Util 169Pistol 6

saddamy

L102

21/23/6 · 1944 dmg

ADR

69

HS%

67

K/D

0.91

Entry 5/0Util 58Pistol 7

MadShoyo

L102

18/24/6 · 2182 dmg

ADR

78

HS%

44

K/D

0.75

Entry 4/0Multi 1Util 114AWP 4Pistol 4

A444YE774RUS

L103

18/20/6 · 2174 dmg

ADR

78

HS%

72

K/D

0.90

Multi 1Util 169Pistol 6
K/D -20%ADR -8%HS % +33%

sushn1k

L102

18/20/7 · 1972 dmg

ADR

70

HS%

72

K/D

0.90

Multi 3Util 181AWP 1Pistol 2

azukay367's team

6 · 6 · OT 4

-Hardi_-

L104

26/20/11 · 2828 dmg

ADR

101

HS%

62

K/D

1.30

Entry 5/0Multi 1Util 151Pistol 2

azukay367

L105

25/19/6 · 2803 dmg

ADR

100

HS%

36

K/D

1.32

Entry 6/0Multi 3Util 273AWP 8Pistol 1

13yotlnt

L102

21/20/6 · 2137 dmg

ADR

76

HS%

52

K/D

1.05

Entry 2/0Multi 2Util 145AWP 2Pistol 1

sad--

L102

20/19/10 · 2266 dmg

ADR

81

HS%

50

K/D

1.05

Entry 1/0Multi 2Util 268

luffy

L103

18/19/7 · 1604 dmg

ADR

57

HS%

50

K/D

0.95

Entry 1/0Multi 1Util 100AWP 1Pistol 2

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.