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pshoidd's team

9

75 kills · 5 players

de_cache · 38 min

22 rounds · 2026-05-15

Oceania 5v5 Queue

Winner · pepsi_dogg's team

13

79 kills · 5 players

Top fragger

FQYFQYFQY

25 kills

Top impact

Soylattee

103 ADR

Util damage

pepsi_dogg

149 HP

Weak spots this match

vs lifetime baseline
  • Biizz_

    K/D 0.44 (avg 0.99)

    -56%
  • Biizz_

    ADR 60 (avg 81)

    -26%
  • FQYFQYFQY

    HS % 32% (avg 39%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

pshoidd's team

3 · 6

Soylattee

L61

20/17/5 · 2260 dmg

ADR

103

HS%

65

K/D

1.18

Entry 1/0Multi 1Util 129Pistol 5
HS % +55%ADR +39%

pshoidd

L66

20/16/5 · 2032 dmg

ADR

92

HS%

70

K/D

1.25

Entry 2/0Multi 1Util 88Pistol 5

chickenugg_

L7

13/17/6 · 1612 dmg

ADR

73

HS%

54

K/D

0.76

Entry 1/0Util 34AWP 3Pistol 1

imshi

L72

13/16/1 · 1456 dmg

ADR

66

HS%

62

K/D

0.81

Entry 2/0Multi 1Util 42

1azyyyy

L9

9/14/4 · 1156 dmg

ADR

53

HS%

22

K/D

0.64

Entry 1/0Util 49AWP 1

pepsi_dogg's team

9 · 4

FQYFQYFQY

L74

25/14/4 · 2259 dmg

ADR

103

HS%

32

K/D

1.79

Entry 7/0Multi 2Util 35AWP 12Pistol 5
HS % -18%K/D +86%ADR +39%

pepsi_dogg

L92

17/15/3 · 1861 dmg

ADR

85

HS%

71

K/D

1.13

Entry 4/0Util 149Pistol 1

bibbington

L64

17/17/2 · 1794 dmg

ADR

82

HS%

65

K/D

1.00

Multi 2Util 18Pistol 2

6diepai

L82

12/12/3 · 1263 dmg

ADR

57

HS%

33

K/D

1.00

Entry 2/0Multi 1Util 39

Biizz_

L61

8/18/8 · 1319 dmg

ADR

60

HS%

62

K/D

0.44

Entry 2/0Pistol 1
K/D -56%ADR -26%HS % +22%

Half-by-half

First half

3 · 9

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.