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Winner · Sk1llz's team

13

77 kills · 5 players

de_ancient · 31 min

20 rounds · 2026-05-24

Europe 5v5 Queue

-kR_-'s team

7

71 kills · 5 players

Top fragger

R-zen

25 kills

Top impact

R-zen

111 ADR

Util damage

menD1xx

271 HP

Weak spots this match

vs lifetime baseline
  • menD1xx

    HS % 36% (avg 45%)

    -20%
  • menD1xx

    K/D 0.93 (avg 1.10)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sk1llz's team

8 · 5

R-zen

L83

25/14/4 · 2223 dmg

ADR

111

HS%

44

K/D

1.79

Entry 1/0Multi 2Util 150AWP 8Pistol 4

LastMercury

3

16/14/6 · 1788 dmg

ADR

89

HS%

69

K/D

1.14

Entry 2/0Util 20Pistol 4

1KZ3RA

L62

16/16/5 · 1937 dmg

ADR

97

HS%

25

K/D

1.00

Entry 3/0Multi 2Util 56Pistol 3

XenodeuS

L83

15/12/2 · 1620 dmg

ADR

81

HS%

47

K/D

1.25

Entry 2/0Multi 1Util 145AWP 2Pistol 1

Sk1llz

L82

5/15/4 · 773 dmg

ADR

39

HS%

80

K/D

0.33

Entry 2/0Multi 1Util 4AWP 1Pistol 2

-kR_-'s team

4 · 3

F1reF0xy

L82

18/15/5 · 1863 dmg

ADR

93

HS%

50

K/D

1.20

Entry 1/0Multi 1Util 121Pistol 1

R0T3RN

L7

17/13/1 · 1604 dmg

ADR

80

HS%

24

K/D

1.31

Entry 1/0Multi 1Util 15AWP 7Pistol 4

-kR_-

L82

15/17/4 · 1644 dmg

ADR

82

HS%

60

K/D

0.88

Entry 6/0Util 58Pistol 3

menD1xx

L83

14/15/5 · 1540 dmg

ADR

77

HS%

36

K/D

0.93

Entry 2/0Multi 1Util 271AWP 1Pistol 3
HS % -20%K/D -15%

L0AGAN

L8

7/17/7 · 1116 dmg

ADR

56

HS%

57

K/D

0.41

Util 179Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.